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Top 10 Mame mistakes that keep getting copied from one machine to another.
spelosi:
--- Quote from: HarumaN on March 13, 2007, 10:18:32 am ---
--- Quote from: spelosi on March 13, 2007, 09:52:09 am ---
--- Quote from: btp2k2 on March 13, 2007, 02:00:09 am ---Yeah, what is wrong with gamepad hacks?
I am in the process of making a cabinet running my Sega Dreamcast...you got a better solution than a gamepad hack?
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I don't have a problem with gamepad hacks, but to save yourself A LOT of time you could go with an x-arcade stick, gut it and install it in your CP. They sell an adapter to use the x-arcade with Dreamcast.
I'm using a gutted tankstick in my CP and am very happy with it.
X-gaming also sells do-it-yourself kits, so you don't have to gut the x-arcade. This could save some dollars, but is only really valuable if you don't want to use their bottons. I used their buttons for a while, but now I've swapped them all out.
Anyway, it's a better option than a gamepad hack.
Good luck!
Steve
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X-Arcade controls suck. Period. Stay far far away from them.
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What sucks about them? I'd like to know. I've used mine for countless hours with no issues. The Joysticks are almost identical to Happ Supers (I have a super on my CP as well). The only difference I can see between the xarcade stick and the happ super is the actuator on the happ is a little different (small, I believe). The performance is very similar and I actually like the xarcade stick a little more.
spelosi:
I didn't realize $$$ savings was your concern. Probably not saving any money over a gamepad hack. Just time.
Jeff AMN:
Saying that X-Arcade sticks suck is a bit extreme. You can get a nicer product if you build your own, but there's nothing horrible about X-Arcade. A lot of the "quality" in arcade controls is actually based on preference, however. It's entirely possible that some people would prefer X-Arcade over anything homemade.
btp2k2:
Well, I won't say they suck, but I will say my personal preference isn't X-Arcade.
I got bit by the arcade bug when my 2 Player stick arrived. And it worked great. Took it apart and gutted it and used the guts for a cab.
What I don't like about the X-Arcade has more to do with their interface card. Alot of people ---smurfette--- about the noise the buttons make, the clickity clack the sticks make....whatever, I don't even notice that when I am knee deep in alien scum or trying to reach the next power pill before Blinky catches me. Their interface card has a terrible delay. I never noticed this before I started using Ultimarc's interfaces. I have my frontend programed where you hit all six player two buttons at once, it shuts off the computer. The I-Pac controlled cab shuts down right away. The X-Arcade one used to take several presses before it decided to do it.
I ended up selling that cab to a friend..he still loves it and doesn't notice the delay, so to each his own I guess.
Numbski:
--- Quote from: OrganicJerk on March 13, 2007, 11:15:06 am ---
--- Quote from: paigeoliver on March 13, 2007, 02:36:11 am ---Ok, here is a picture of the infamous rear notch attached at the bottom of this post.
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Well then I figure you're going to hate my cab plan, as it's originally based off a Marvel vs Capcom cab (which has a front notch) and I actually changed things from there. I also have a pretty deep CP.
That said, I will be making a 2nd mame cab in the style of a Galaga/Ms. Pac Man for older games sometime in the future..
--- Quote from: Numbski on March 13, 2007, 10:45:21 am ---plus the X-Men vs. Street Fighter 4-player hack
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Whaaaa???
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Two of you didn't know about that? Whoa. I played it first back in 2001, I used a Kaillera-adapted version of MAME32 at the time. I was hoping the hack was simple enough that I could recompile sdlmame to implement it, but yeah...when you would tag in or out, it would switch player control. There was even a 6-player hack for KOF(don't recall which year...)