Main > Main Forum
To upgrade or not to upgrade?
rubberpoultry:
Thanks for the posts guys. I think I'll hold off.
If they ever get Star Wars Trilogy working, I'd definitely go for the upgrade.
shorthair:
Well, there were some issues that would arise with hiscore. Also, whoever was doing it stopped, is what I remember, so they phased it out. Though I don't have more than a few hundred games, and only several I play often (trying to change that), some of these either weren't available or not in good form in versions lower than .90 or so. The effects in the old video scheme just sucked.
paigeoliver:
Never upgrade the mame version on a complete and working cabinet. Especially if the machine has been done a year or two. An upgrade will add new games that you probably won't have the processor power to play, and you will find that some games that you were previously able to play are now running too slow.
My blanket answer for what mame version to use is .55. .55 was at the height of speed for Mame and had almost everything anyone would want to play other than 3d fighters. My more complicated answer is to use the version of mame that came out a few months before your processor did.
Tiger-Heli:
Generally - I update when there is a major improvement - The artwork update of 0.62 (bezel art) was a good example, and the next one of 0.107 (different artwork views and artwork utilizes your graphics card), and adding dual mouse support would be major ones.
Some major changes aren't improvements though, so it's tough to know. For example, removal of sound samples killed the sound in most games for about 40 versions or so.
--- Quote from: CheffoJeffo on March 12, 2007, 06:24:02 pm ---I haven't updated since .9 and have been completely happy.
--- End quote ---
Really? (Ten years ago??? - http://www.mamedev.org/devwiki/index.php?title=MAME_0.9) - At least you have Zaxxon and Space Invaders working. Seriously, they added a lot of cool games like Galaga and Centipede between 0.9 and 0.36 or so, but as you said, if it plays what you want :laugh2:
--- Quote from: shorthair ---Some of ya are, like, the exact opposite of some at MAMEWORLD : ask 'em a question, and if you aren't using the most current sub-release of the current version, they get tetchy.
--- End quote ---
Different groups with different goals. Most users here are not that software or computer-literate - they just want to play the games (not totally true, but in-general). MAMEWORLD hosts the main MAME dev forums. The devs get tired of exchanges like these:
Poster: Galaga doesn't make the correct explosion sound.
Dev: It does here. What's wrong with it?
Poster: It doesn't happen at all . . . BTW, I'm using MAME 0.56.
Dev: It was added in MAME 0.85, we think it works in 0.113u1, let us know if it doesn't.
--- Quote from: rubberpoultry ---If they ever get Star Wars Trilogy working, I'd definitely go for the upgrade.
--- End quote ---
According to MAWS it's been working since June of 2005:
21st June 2005: Ville Linde - I dug up Supermodel after over a year and ran some test runs with Sega Rally 2. This helped me to find a small bug in the MPC106 emulation. Fixing that small problem had some very nice results. Now both Sega Rally 2 and Star Wars Trilogy are working in MAME!
Of course, now what you need is the latest quad-core Intel processor with liquid nitrogen cooling rig so you can overclock it to 20Ghz and get 40 FPS or so in swtrilgy, but it'll be working when you do that. (Or on the computers five years from now).
--- Quote from: shorthair ---Also, whoever was doing it stopped, is what I remember, so they phased it out.
--- End quote ---
Not true at all. Leezer was pretty happy when MKChamp released his source code patches to add it back in. Hi-Score was originally part of core MAME and MAMEdev did not like it b/c it was not authentic and was basically a hack to the MAME core. It was removed sometime around 0.29 and they came up with the external hiscore.dat file around 0.34. But, it would cause problems with some games and they would get bug reports on MAMETesters about problems that went away if you didn't have hiscore.dat, so about two years before the release of 0.107, Aaron announced that hiscore.dat support would be phased out in a year to give people time to adapt the drivers to the new save-state code. Nothing much happened with that, since high-score support was still enabled, so he finally had enough and removed it to force developlment on the save-state support.
CheffoJeffo:
--- Quote from: Tiger-Heli on March 13, 2007, 04:30:34 pm ---
--- Quote from: CheffoJeffo on March 12, 2007, 06:24:02 pm ---I haven't updated since .9 and have been completely happy.
--- End quote ---
Really? (Ten years ago??? - http://www.mamedev.org/devwiki/index.php?title=MAME_0.9) - At least you have Zaxxon and Space Invaders working. Seriously, they added a lot of cool games like Galaga and Centipede between 0.9 and 0.36 or so, but as you said, if it plays what you want :laugh2:
--- End quote ---
Got me ... 0.90.
:-[