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| New Product: NovaGem CDR - Coin Drop Replacement Pushbutton |
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| KenToad:
Here is what I already have on my bartop, makes more sense than "push to reject," although I don't think a single person has ever read it. They just stare at the game screen and start mashing buttons everywhere, apparently in the hopes that one will start the game. |
| RandyT:
--- Quote from: KenToad on March 08, 2007, 02:14:07 pm ---Here is what I already have on my bartop, makes more sense than "push to reject," although I don't think a single person has ever read it. They just stare at the game screen and start mashing buttons everywhere, apparently in the hopes that one will start the game. --- End quote --- Heh. The "slot" and the "Push To Reject" are strictly "authenticity" things. I have two coin doors here from the era and both have this wording. So how many would like to see the word "Token" ? I can do a "slotless" version, but then we start getting a lot of combinations. "Push to Insert" makes the most sense to me so far, as it relates directly to the "25¢" or "Token". Is this agreeable? Thanks for the input. Randy |
| spacies:
Push for credits |
| johnperkins21:
You know what would be really cool, if you cut a slot in the side of that thing for a quarter to go through. Then whenever someone put in a quarter, it would add a credit. That would be an awesome button. Just kidding. This is a damn cool idea. Great for bartops as others have said. And sticking with "Push to Reject" keeps the authenticity of it looking like an actual reject button. I may decide to use these on my juke. |
| Tiger-Heli:
--- Quote from: RandyT on March 08, 2007, 03:16:28 pm ---"Push to Insert" makes the most sense to me so far, as it relates directly to the "25¢" or "Token". Is this agreeable? --- End quote --- I like "Push for Credit" better, personally, but I'm not in the market for these, so I don't think my vote should count. ;) |
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