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Yet another CP for you guys to see
JamesMolloy:
Nice idea with the button layout. I'm going to go with something very similar. I think the downward slope as you go left is a bit exaggerated though. Playing Virtua Fighter on that could be pretty uncomfortable. :)
I've never been a big fan of the arrows around a joystick. I'd leave them out.
SirPoonga:
Make it a dedicated exit button. I used my pause button as the shift button.
teacup:
Does it work ok with the shift button as pause? I was going to do that, but I thought it may get a bit annoying with the game pausing and unpausing as you try to use shifted functions. I don't want a dedicated exit button on the panel, too easy to hit the wrong button by mistake and quit the game.
The buttons are going to be wired up as:
456
1234
This will mean that capcom controls are upside down, but I think this is the best compromise as I don't want to have seperate ctrlr files for different games, and also keep the bottom left buttons as buttons 1 and 2.
thanks for the replys people
OzStick:
Hi there Teacup,
Using your Pause button as Shift should be fine.
Unless I am much mistaken the Shift button is not detected until it is released, as MAME and/or the FE is 'waiting' to receive input from another button to perform a shifted function first. If it does not detect one, only then should it pause the action.
Feel free to correct me if I'm wrong, but that's the way I see things!
Blot12345:
I like your design however a few things look a little wierd to me. First off, it looks like your joystick isn't even with your buttons(looks uncomfortable). Also I would get rid of the stripe going through the buttons. Other than that I love the clean look of it. Have Fun. :)