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How many buttons do you "Really" need on a CP...
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Bobbler:

--- Quote from: Mattiekrome on February 20, 2007, 04:09:56 pm ---  Is there any way to set up a dedicated "Shift" button with an Ipac?

I've heard of the Shazamm button from the keywiz... Is this just a dedicated "shift" button, which acts solely as a "shift" button, and has no other function unlike the Ipac (where P1 serves as both the P1 start and the shift button?).  I like the fact of not having to use the P1 button as a shift key for some reason  :-\ )


--- End quote ---

Yep, no problem setting a dedicated button, that's exactly how I have mine setup. I just reprogrammed the IPAC to use Player 1 button 8 as my shift rather than the default 1UP button.
Donkey_Kong:
Here is another option for you.

I went to my local radio shack and bought a handful of these. I might hide them for use as a shift key or maybe even drill some on the control panel as they are not an eye sore or anything. They can be used for all of these functions including the shift or shazam key.

Neat little space savers.

RADIO SHACK LINK
Chris G:
In my current setup, I'm using the shift + other buttons for certain admin functions.  Personally I think it's a hassle, at least for pause and exit which are used frequently.  In the redo I'm doing, I'm going to have those 2 plus the basic player buttons.  I agree with others that a ton of buttons can be ugly, however, there are some really great looking CPs that include a few admin buttons... check the CP database.
um3k:

--- Quote from: unclet on February 20, 2007, 09:08:06 am ---3) Remove crosshairs (for lightgun games)
--- End quote ---

I'm assuming you have this button setup because you have real lightguns attached and don't want to see the cross hairs on gun games.  If so, there is a source patch for MAME at http://forum.arcadecontrols.com/index.php?topic=63130.0 that, among other things, sets the default for crosshairs to "off" so you don't need to toggle it manually each time you start a lightgun game.  Or you can download the transparent crosshairs artwork from Mr. Do's page at http://www.mameworld.net/mrdo/mame_artwork_supp.html to keep them from showing up at all without a patch.
fragasaurus:
Can someone just verify for me that the 2nd Player coin slot is redundant?  ie:  hitting playing 1 coin twice will do the same job?   I see this on a lot of panels but I wasn't planning on adding one to mine.  I want to make sure I'm not making a mistake.  Thanks in advance.

-Jonathan
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