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| Request for a plug-in / functionality for front ends |
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| Kaytrim:
--- Quote from: loadman on February 07, 2007, 09:07:12 pm ---He is a man with his hand on the stick :notworthy: --- End quote --- That is a loaded statement. :laugh2: |
| fatfingers:
--- Quote from: Kaytrim on February 07, 2007, 09:08:55 pm --- --- Quote from: loadman on February 07, 2007, 09:07:12 pm ---He is a man with his hand on the stick :notworthy: --- End quote --- That is a loaded statement. :laugh2: --- End quote --- :laugh2: :laugh2: :laugh2: loadman, loadman, loadman... ;) In any case, I will try to start on this tomorrow. |
| youki:
--- Quote from: Kaytrim on February 07, 2007, 07:33:53 pm --- --- Quote from: Havok on February 07, 2007, 07:28:46 pm ---AtomicFE already natively supports the 49 ways. It will generate the settings from your mame executable, and you can then edit and override the settings to what you like after the fact, per game... --- End quote --- Does it work with the GPWiz and does it handle the oddball controller mappings like q-bert? --- End quote --- Yes, it is done for the GPWiz49 . I don't know what you mean by oddball controller mappings. But anyway if the settings automatically generated by Atomic from your mame isn't good for you for a particular game , you can easily modify it. |
| Kaytrim:
--- Quote from: youki on February 08, 2007, 03:33:07 am --- --- Quote from: Kaytrim on February 07, 2007, 07:33:53 pm --- --- Quote from: Havok on February 07, 2007, 07:28:46 pm ---AtomicFE already natively supports the 49 ways. It will generate the settings from your mame executable, and you can then edit and override the settings to what you like after the fact, per game... --- End quote --- Does it work with the GPWiz and does it handle the oddball controller mappings like q-bert? --- End quote --- Yes, it is done for the GPWiz49 . I don't know what you mean by oddball controller mappings. But anyway if the settings automatically generated by Atomic from your mame isn't good for you for a particular game , you can easily modify it. --- End quote --- Taking Q-Bert as an example it uses diagonals only instead of the standard 4-way map. I think that Congo Bongo is another that uses diagonals. According to fatfingers MAME shows the joystick as a 4-way not a diagonal joystick. In this case we would need to tell the plugin to set the GPWiz49 to diagonal instead of the standard 4-way joystick. I don't believe that there are too many of these games that deviate from the standard joystick 4-way or 8-way maps. With that in mind I think that an exceptions list would be the simple way to go instead of the batch files suggested above. Youki, how do you handle these in AtomicFE? |
| youki:
--- Quote ---I don't believe that there are too many of these games that deviate from the standard joystick 4-way or 8-way maps. With that in mind I think that an exceptions list would be the simple way to go instead of the batch files suggested above. Youki, how do you handle these in AtomicFE? --- End quote --- Atomic generate a file with all settings for games, it looks like : <romname>=<gpwiz49mode> ex : --- Code: ---pacman=4 mslug=8 qbert=4 --- End code --- If the setting for a game is not correct, you just have to edit the file and change the appropriate row. ex , if the example above , you have just to change : qbert=4 to qbert=5 and you GPWIZ49 will be in Diagonal mode for qbert. |
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