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Ver 2.2 Firmware for UltraStik with mouse mode and other features

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destructor:

Why you want turn off it? :)

rockin_rick:

It's my understanding that mouse mode is applied with a different map.  You can then 'turn off mouse mode' by applying a 'normal' map.  Correct?



--- Quote from: rockin_rick on February 04, 2007, 01:07:10 pm ---
(I don't yet have my u360's so this is untested by me...)  I think that thumbstick mode is better.  I think that it may also work OK as a temporary spinner alternative.  (of course a spinner is better, but if you don't have one...)  A light deflection is slow spinner movement, and more deflection is faster movement, correct?  What is the conversion resolution of this mode?  IOW, how many steps (different cursor speeds) are there from full left to full right?

--- End quote ---

Andy - unless you purposely sidestepped this question, perhaps you could address this?  Is the stick position resolved down to a single bit for the movement distance resulting in a full 9 bits of mouse movement speeds or 'steps'?  (8 bits of movement, along with the 1 sign bit sent in the first byte of the packet)?  Perhaps this is not important if the stick works smoothly...

Thanks,
Rick


AndyWarne:

Rick,

Thats exactly right on both counts.

Andy

destructor:

After some tests.

About 3 weeks ago I begin to play on Wonder Boy 3 and Double Dragon 3 using 2.2 firmaware, and sometimes my guy turn right or left without me. I don't touch joystick in direction where guy turn. I remap 8-way map, made bigger dead-zone, still the same.

I back to 1.7 firmware and all is OK.

Aurich:

Hey, ya, I forgot to bring that up, I'm getting the occasional L or R signal too, but I noticed it because sometime Mala would randomly switch game lists (mapped to L and R).

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