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UltraStik 360 playing Wizard of Wor
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TOK:
How about that... I've played original Wizard of Wor machines dozens of times, and never noticed that. Maybe because the sticks were so whipped on all of them, the addition of the extra leaf wasn't noticeable (possibly even that they were swapped for standard leaf sticks).

Thanks for the picture, which makes it totally clear how it worked!
Kremmit:
You have to push really, really lightly.  If you don't know that function's there, you'll never notice it unless you just have a naturally delicate touch.  I yank the stick around (ha ha) pretty hard, it's hard for me to do the "look" even when I'm trying.  Maybe some leaf adjustment would make it easier, I've only ever played it on one machine, and I don't know how well the leaves on it are tweaked.
Donkey_Kong:
Guys-

I sound like a broken record...I know, I know.

The U360 in 4-way for "Wizard of Wor", makes the "look" really Ultra-Simple and quickly becomes second nature while playing.

HINT: Another thing that I did is took my 1st cube of boxes in my U360 4-way map and essentially shut the input off for the 1st few degrees of stick movement. This makes my stick less sensetive and requires a little more throw before 'input' & I think allows for fewer errors in games such as W.O.W. as well as others. This re-map could also be what makes the W.O.W. "look" execution a lot more succesful...IMO of course.



 
u_rebelscum:
Another thing, mame does NOT emulate the "look switch" inputs currently.  AFAICT, there is no place in the code for these inputs, and no place that fakes them either.  So even if you had the original controller, you'd still have the same problems you currently do (or don't).

I don't know if that means the one in mame is a bootleg, or that the original didn't need the special joystick (but played better with) and mame should be edited to more accurately emulate the original controllers.

I don't see an obvious place in the code where the inputs go, don't have schematics of the board, and never played the game with the original controls, so won't even try to edit this driver.  Does anyone know where schematics are?  (I thought this was discussed here before, but can't find the thread.)
NoOne=NBA=:
The driver does emulate the look/walk function.
It just doesn't emulate it correctly.

It uses P1-B2 to force a look-only movement.
The original joystick turned in a given direction when the joystick hit the first switch, and then walked in a direction when the second switch engaged--which would lead me to believe that the P1-B2 input that is emulated was inverted by the original hardware, or was intentionally inverted by the MAME devs to make the game playable.
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