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Game you recently "rediscovered"

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AtomSmasher:


--- Quote from: Glaine on January 16, 2007, 03:25:01 pm ---I'm having trouble calling N64 games classic at this point still.

--- End quote ---
I guess it could be considered a modern classic.  :)


--- Quote from: ChadTower on January 16, 2007, 03:27:44 pm ---I know that, but I guess you'll have to actually get to those points before you understand.  The entire console was designed specifically around that game...

--- End quote ---
Fair enough.  I still can't see how the n64 controller would control better, but I guess I'll just have to wait and see.  I now have 46 stars and am getting close to fighting bowser a third time, so far no control issues.  I just picked up WarioWare for the Wii, so it may be a while before I get back to Mario 64 though

ChadTower:


--- Quote from: Glaine on January 16, 2007, 03:25:01 pm ---...I would say by and large it felt like a learning exercise for Nintendo learning to handle 3d graphics because a lot of the games had poor camera handling, bad game play and just felt lacking.

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Simple.  It's because they were first.

Glaine:


--- Quote from: ChadTower on January 17, 2007, 09:19:07 am ---
--- Quote from: Glaine on January 16, 2007, 03:25:01 pm ---...I would say by and large it felt like a learning exercise for Nintendo learning to handle 3d graphics because a lot of the games had poor camera handling, bad game play and just felt lacking.

--- End quote ---


Simple.  It's because they were first.

--- End quote ---

I understand that, but in this case that isn't really my issue.

For example, when Nintendo started doing new techniques with the SNES like multi-layered backgrounds and foregrounds like in Super Mario World and scaling effects like in F-Zero, they looked awesome - but they also played very well IMO.

Then the N64 comes out and tries to enter the 3d market, and oddly enough - most of its opening games looked and played swell, the problem was latter on, lots of 3d party companies started churning out junk for the system, though Nintendo themselves probably turned out a few stinkers of there own. But even though they themselves were not the developers, it still reflects poorly on them.

Maybe I can just ignore the SNES's flaws because I just happened to always luck out and buy good games for it. I know it had bad games too, but nothing compared to the heaps of flotsam the N64 carried.

AtomSmasher:


--- Quote from: Glaine on January 17, 2007, 07:34:35 pm ---I understand that, but in this case that isn't really my issue.

For example, when Nintendo started doing new techniques with the SNES like multi-layered backgrounds and foregrounds like in Super Mario World and scaling effects like in F-Zero, they looked awesome - but they also played very well IMO.

Then the N64 comes out and tries to enter the 3d market, and oddly enough - most of its opening games looked and played swell, the problem was latter on, lots of 3d party companies started churning out junk for the system, though Nintendo themselves probably turned out a few stinkers of there own. But even though they themselves were not the developers, it still reflects poorly on them.

Maybe I can just ignore the SNES's flaws because I just happened to always luck out and buy good games for it. I know it had bad games too, but nothing compared to the heaps of flotsam the N64 carried.

--- End quote ---
Just thought I'd mention that this thread isn't about which games are considered classics, but which games you recently "rediscovered".

Glaine:

Thats fair, didn't think about that.

Lets see...

Uplink (hacking simulator game), Rampart, Defender, Rolling Thunder, Hitman, Grim Fandango.

I would call any of those solid gold, especially Grim Fandango & Uplink.

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