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tranq:
No, I'd suspect not a new idea; possibly, and particularly if they were made before maturity of components, not as micronised and efficient as they could be.  (A market economy doesn't well-define efficiency.)  The lack of the former of which just aesthetically puts me off leaves.

I would design the system to have a network sort of port to handle a button set, or that would encompass a set.   Hence, you'd only need three or four.

I'm not into tactile feed back with video games - but without having tried the HAPPs, I can't say about their function (travel, etc).  Cheffo, do you have any pics of them?
CheffoJeffo:
No pics (and I ain't digging them out to take one), but they are ugly and feel sluggish.

There is a sketch of one here:

http://www.darkravenwind.com/cdvision/controls.htm

Googling for 'Perfect 360 pushbutton' might get something better.

If you want faster response and less resistance, you could always follow RandyT's advice from another thread on the same topic and remove the spring from the button, leaving just the spring within the switch itself.

Cheers
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