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Would Like Opinion on New CP Layout

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acevedor2:

Thanks to all.  The menu button will be mapped to Tab so I can configure on the fly if need be so I definitely want to keep it.  I would consider moving it to the side since it won't be used that often.  That said, I am going to move those buttons a little further to the right regardless to avoid being hit by a person using the spinner (menu, exit, pause).

Although a little unconventional, I think the v shape of the button layout will stay.  For me it helps me to better differentiate between the buttons when I am playing.  I am going to play with the layout tonight a little though so I can be sure. 

The drawing is absolutely to scale.  33.5 x 17.5.  Not sure what you mean by "piggy back the right stick above the buttons?  I have 6 buttons per player, 1 button on each side of the spinner (for lefties and righties), 3 trackball/mouse buttons (1 on the left ands two on the right of the trackball) and then the player/coin/admin buttons.

I didn't see a need for any buttons next to the trigger joystick.  It is a 2 button on the top Happ trigger joystick.

The center of the joystick is just under 4 inches from buttons (1/4),  That seems pretty common, no?




leapinlew:

Your audience matters too.... if it's just you playing it - you can do what you want. As you add other people into the mix, you might be surprised how confused people will get trying to play the games. If you have a button mapped to Tab or that shuts down the whole machine - be prepared to deal with that too.

I've learned how to build my machines with a fair amount of ergonomics in mind. My first machine required far too much attention from me while having a party.

acevedor2:

Thanks Lew!  That's exactly the kind of feedback I was looking for.  How about this version?  I straightened out the button layout.  Additionally, I moved the buttons a little further from the joysticks, about 1/2"  I also moved the menu button to the side of the CP.  I want to keep it, but I want to make sure that someone won't accidentally hit it.  How about the exit button?  Should it get moved to the side of the CP as well?

Another question is - are there any spinner games that require 2 buttons vice one?  Also, I am concerned that the location of the 6 button cluster is too close to the button one for the trackball at the lower left of the trackball. Thoughts?  Thanks again!



Xam:

Whatever design you decide to go with...make a cardboard mock up of it and "play it" for a bit. This will tell what works and what does not. Takes some time, but well worth it.

Xam

acevedor2:

Thanks Xam.  I am in the process of doing that now.  That said, I have had a full size printout done for a while and have been "playing" based on the locations of the controls.  I think I actually like it it with the buttons in rows (as opposed to  a "v").  Also, with the spinner moved tot he left, it is actually easier to use.

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