Main > Main Forum
Received my new coin inlaid spinnerknobs from Randy today!!!
mccoy178:
I love the weight of these things! As compared to what came on the originals, these are very solid. I also wanted to mention that now the damn spinner spins for-freaking-ever! So, if you had been considering upgrading, I give this product my full endorsement! Well worth the price of admission. :cheers:
Here is the comparison of the old and the new. I'm not sure how much the new ones weigh, but I would say they are three times heavier than the old!!!
Here is the new knobs installed. Both upclose and from a distance for your viewing pleasure. ;D
markrvp:
Hey McCoy:
The computer goes INSIDE the cabinet. ;D
patrickl:
At least in this case half the dustwashers are hidden.
rockin_rick:
Can you give a [mini] review of the "adjustable resistance" feature of them?
Thanks,
Rick
Derrick Renaud:
--- Quote from: rockin_rick on December 23, 2006, 12:23:49 pm ---Can you give a [mini] review of the "adjustable resistance" feature of them?
--- End quote ---
My opinion is that this is much more important then the ability to spin forever.
The endless spinning is great for a Tempest type game, because that is what the original game did. But a damped feel is what you want for other games. While you still want the weighty feel to the control that the heavy knob or the ESC/Flywheel gives.
For Arkanoid, you want it to be somewhat damped. It should barely free spin. Then for games that used a potentiometer such as Super Breakout, you want it completely damped.
This can be accomplished by putting a couple of layers of felt under the knob, so by lowering the knob you get higher friction. Sorry if I gave any trade secrets away here Randy. I really don't know what his new knob uses. I do imagine the weighty feel makes it feel better then your average knob.
I don't think I have ever said the word knob so much in one day. Knob, knob, knob... :laugh2:
D.