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bhille:
I think I might be over planning my MAME cabinet, but I have another newbie question.  How are people playing driving games?  I've looked at alot of cabs and I can't think of any that had pedals for example.  How would you play say "Spy Hunter"?  You need a pedel, 5 buttons, and a shifter for high/low.  Then, when I look at Happs site, they have analog pedals and microswitch pedals.   :P  How do I know which to use?  I've looked at KLOV and all it says is that the game requires a pedal.  I really want a cab/control panel that can play Spy Hunter, Road Blasters, Super Sprint, etc.

Please help!!  I'm burning out just thinking about all the possibilities.  :'(

Thanks,

Brian

Beley:
not shure about the others but i know for a fact that spy hunter has an analog pedel

Agent Davis:
How often do you play a racing game and actually not floor the pedal all the way anyway?  Driving games either use optical or analog controls.  I think a lot of people use their spinners for games that require optical controls (ie super sprint) though you can use optical controls for the analog games too.  I think some people actually have analog wheels that the can use.  As far as pedals go, if you are using your spinner as a wheel you can use a pushbutton as gas if you want.  I know some people have made pedals.  But like I said, analog is great but how often do you not floor the pedal anyway?

Dan:
I'm in the process of designing a driving panel for my ArcadePC.  I have an Oscar SWC, Happ 10" wheel, and a 2-speed shifter w/turbo button.  I've been throwing around different ideas for pedals.  First I tried using my PC pedals, but they're designed for sitting down.  Plus they're not to sturdy and may break if too much weight is placed on them.  Then I looked into the Happ pedals, but they're $50 for a microswitch pedal!  Then I was looking at the Build Your Own Arcade Controls website (the other one:) and they had a write-up for a foot pedal for Namco's GunCon (for Time Crisis).  The foot switch looked like it would do the trick.  It only costs $8!  I'll let you know how it is when it arrives.

Dan

u_rebelscum:

--- Quote ---How are people playing driving games?  I've looked at alot of cabs and I can't think of any that had pedals for example.  How would you play say "Spy Hunter"?  You need a pedel, 5 buttons, and a shifter for high/low.  Then, when I look at Happs site, they have analog pedals and microswitch pedals.   :P  How do I know which to use?  I've looked at KLOV and all it says is that the game requires a pedal.  I really want a cab/control panel that can play Spy Hunter, Road Blasters, Super Sprint, etc.

Please help!!  I'm burning out just thinking about all the possibilities.  :'(

Thanks,

Brian

--- End quote ---


Most games with pedals used analog pedels.

The easiest (non-cab) thing to use is an analog joystick, with the y axis the gas (up) and brake (down).  So you can hack a joystick to build a brake + gas pedal combo.

Also, I remember seeing examples of people cutting out the bottom front of their cab to fit the pedals, but only do this to the generic conversion cabs, please!

About 20 games or so in mame with pedals that should be analog, including all three you mentioned (full list), do not correctly read the analog pedal input in the official mame.   Mame:Analog+ includes a fix, and Mame:Analog Pedal is only that fix, download at my web site, below.   (both are v.58 currently, update "soon")   I will submit the fix again to MameDev, too.

IMO, Spyhunter really needs the true analog support, or else driving into the truck is very hard, and driving in high gear is next to impossible.

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