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Bella's Arcade [FINISHED]
Tiger-Heli:
--- Quote from: javeryh on January 29, 2008, 09:12:43 am ---That's a neat idea - maybe I'll try that on my next one but I think I'm going to leave it as is for this one. It's already pretty hidden, IMO. Plus, I don't think I have the skills for something like that! :cheers:
--- End quote ---
xbox3r didn't word it that clearly (or maybe he didn't understand).
Let's say your coin switches are in parallel now to Terminal 5 on the Ipac - So you have two wires from Terminal 5 to NO terminal on each switch, and two wires to the GND on each switch to the GND on the I-PAC.
All you do is wire it like this:
* one wire from Terminal 5 to the NO on the left coin return switch
* one wire from the GND on the left Coin return to the NO on the right coin return switch
* one wire from the GND on the right Coin return switch back to the I-PAC to complete the circuitNow when you press one coin return nothing happens but if you press both in it generates a coin input.
I like the concept but not sure it's worth the added complexity in practice.
javeryh:
--- Quote from: Tiger-Heli on January 29, 2008, 10:14:56 am ---
--- Quote from: javeryh on January 29, 2008, 09:12:43 am ---That's a neat idea - maybe I'll try that on my next one but I think I'm going to leave it as is for this one. It's already pretty hidden, IMO. Plus, I don't think I have the skills for something like that! :cheers:
--- End quote ---
xbox3r didn't word it that clearly (or maybe he didn't understand).
Let's say your coin switches are in parallel now to Terminal 5 on the Ipac - So you have two wires from Terminal 5 to NO terminal on each switch, and two wires to the GND on each switch to the GND on the I-PAC.
All you do is wire it like this:
* one wire from Terminal 5 to the NO on the left coin return switch
* one wire from the GND on the left Coin return to the NO on the right coin return switch
* one wire from the GND on the right Coin return switch back to the I-PAC to complete the circuitNow when you press one coin return nothing happens but if you press both in it generates a coin input.
I like the concept but not sure it's worth the added complexity in practice.
--- End quote ---
Wow - cool. That's pretty easy to do. I don't think I'm going to rewire or anything but that is good to know. The problem is that the Player 2 coin return button is now inoperable because I can't press it all the way in due to the microswitch I glued in place. I don't want both coin return buttons to not work which is why I didn't add a microswitch behind the Player 1 coin return button. I guess I could have installed the microswitch so it activates when the coin return button is pressed all the way down (so the return would still work) but that requires too much pressure/effort when 99% of the time I will be using it to insert a coin.
Tiger-Heli:
--- Quote from: javeryh on January 29, 2008, 11:14:41 am ---The problem is that the Player 2 coin return button is now inoperable because I can't press it all the way in due to the microswitch I glued in place.
--- End quote ---
Maybe that's why 1Up used those roller actuator microswitches. :timebomb:
There is a fault with xbox3r's idea, though - that works fine to press both switches to send Coin 1, but there are some games (I think) that wanted a certain coin in a specific slot (coin 2 to be the elf), I think and it won't allow for that.
Then again, I'm not sure any games used this type of function.
Neverending Project:
--- Quote from: Tiger-Heli on January 29, 2008, 12:07:12 pm ---Then again, I'm not sure any games used this type of function.
--- End quote ---
Gauntlet comes to mind right away. I am sure there are others too... "Valkarie needs food. Badly."
And there are dual-pushbuttons that would overcome the 1P/2P limitation mentioned above. Each side would have their own "secret switch". But now we are getting way complex, and javeryh already said he is good to go on this coin door, so I digress...
But as long as I'm digressing, I would use the dual illuminated pushbutton as the insert coin button, and have the coin return push be the secret switch. Then again, I am never going to finish my cabinet, so what do I know?
javeryh:
Another update! OK, this one is minor but still... I'm getting oh so close...
This past weekend sure was productive. After completing the coin return button hack I turned my attention to labeling the admin buttons on the control panel. This thing has to be user-friendly so everything needs to be clearly marked. Four unlabeled black pushbuttons isn't going to cut it.
There's not much to say here other than to show before and after shots and maybe a brief explanation of what I did. It's really as easy as applying a sticker. Here goes:
1. Clean each button with some rubbing alcohol and a q-tip. Blow it dry. A super-clean surface is essential.
2. Cut out each decal as oversized as possible. The decals are small and if you have giant hands like me you want to be able to be precise with the placement.
3. Peel the paper backing off the vinyl decals leaving a clear plastic film and the vinyl decal (it's sticky on the bottom, duh)
4. Line it up and apply the decal to the button - be careful - you only get one shot!
5. Using something like your fingernail, rub over the vinyl decal to make sure it is securely in place.
6. Remove the clear plastic film leaving the vinyl decal on the button!
Here are the before and after shots:
Close up:
The decals are "Exit" to the far left for exiting out of the current game you are playing and back to the list, the single female icon for the "Player 1 Start" button, the double female icon for the "Player 2 Start" button and "Pause" for, um... pausing the game.
I have an additional decal that says "Launch Game" which is in the shape of a semi-circle which was made to go directly on the control panel above the "Player 1 Start" button. The reason for this is that when you are browsing the game list from the front end, the "Player 1 Start" button doubles as the "Launch Game" button. I'm not sure if I need it though which is why I haven't put it on yet. Start is start, right? Are people honestly not going to be able to figure it out?
Big thanks to Pongo for making the vinyl decals for me!
Remaining items:
- Make Pink Plexiglass Dustwasher
- Relocate Power Button from front of computer case to rear of cabinet
- Make a Coin Box
- Software Configuration Tweaks (organize gamelists, tweak MaLa layout and possibly add more emulators)
:cheers:
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