| Main > Software Forum |
| AVGA and Arkanoid: whats a good resolution to pick? |
| << < (4/7) > >> |
| Banacek:
--- Quote from: Silver on November 02, 2006, 08:28:54 am ---When you say 'dead-space' I presume you mean below/above the image (can't tell from the oversized pics). For vertical games, the best you can do with a horizontal monitor is have no 'dead-space' above and below the image, but you will definately get lots of dead-space either side of the image. (Obvious, but just want to check we are aiming for the same thing) Arkanoid seems to generate a 256x224 screen. So I don't understand why it's cropping when you run 256x256. Although I think there is a whole (pixel) aspect ratio issue we are overlooking - 256x256 sounds square, but is obviously not as we are running on a 4:3 screen. So although we should be able to display a 256x224 image (rotated) on a horizontal 256x256 screen, it may still look incorrect, and if you have aspect ratio settings on, mame may be correcting for this. This is where my brain tends to melt calculating aspects.... Aspect correction info: http://lrmc.sourceforge.net/html/monitor8.htm --- End quote --- That's what I figured, and the game would fit at the 256x256 resolution height-wise if mame didn't insist to create that dead space border around the actual game. |
| Banacek:
Maybe this'll help. This is a windows screenshot, not a mame screenshot. See the border at the bottom? That's what I'm talking about. |
| Silver:
Aha, now we are getting somewhere. I can not reproduce that image in a window at all, with a variety of mame settings. Do you have/is there any arkanoid artwork? Could you print your mame.ini file here to produce that image in a window... |
| Banacek:
--- Quote from: Silver on November 02, 2006, 09:16:08 pm ---Aha, now we are getting somewhere. I can not reproduce that image in a window at all, with a variety of mame settings. Do you have/is there any arkanoid artwork? Could you print your mame.ini file here to produce that image in a window... --- End quote --- Sure thing. --- Quote ---# # CONFIGURATION OPTIONS # readconfig 1 skip_gameinfo 1 # # PATH AND DIRECTORY OPTIONS # rompath e:\roms samplepath e:\extras\samples inipath ini cfg_directory cfg nvram_directory nvram memcard_directory memcard input_directory inp state_directory sta artpath e:\extras\artwork snapshot_directory e:\extras\snap diff_directory diff ctrlrpath ctrlr comment_directory comments cheat_file cheat.dat # # MISC OPTIONS # bios default cheat 0 # # STATE/PLAYBACK OPTIONS # # state <NULL> (not set) autosave 0 # playback <NULL> (not set) # record <NULL> (not set) # mngwrite <NULL> (not set) # wavwrite <NULL> (not set) # # DEBUGGING OPTIONS # log 0 oslog 0 verbose 0 # # PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 frames_to_run 0 throttle 1 sleep 1 rdtsc 0 priority 0 multithreading 0 # # VIDEO OPTIONS # video ddraw numscreens 1 window 0 maximize 1 keepaspect 1 prescale 1 effect none pause_brightness 0.65 waitvsync 0 syncrefresh 0 # # VIDEO ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 # # DIRECTDRAW-SPECIFIC OPTIONS # hwstretch 0 # # DIRECT3D-SPECIFIC OPTIONS # d3dversion 9 filter 1 # # PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto # # FULL SCREEN OPTIONS # triplebuffer 0 switchres 1 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0 # # GAME SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 # # VECTOR RENDERING OPTIONS # antialias 1 beam 1.0 flicker 0 # # ARTWORK OPTIONS # artwork_crop 0 use_backdrops 1 use_overlays 1 use_bezels 0 # # SOUND OPTIONS # sound 1 samplerate 48000 samples 1 volume 0 audio_latency 1 # # INPUT DEVICE OPTIONS # ctrlr mycontrols mouse 1 joystick 0 lightgun 0 dual_lightgun 0 offscreen_reload 0 steadykey 0 a2d_deadzone 0.3 digital none # # AUTOMATIC DEVICE SELECTION OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device mouse trackball_device mouse lightgun_device mouse --- End quote --- I set all the artwork options to 0, didn't make a difference. There is an Arkanoid bezel, but it shouldn't be showing up with use_bezels set to zero. I also have an arkanoid.ini, but all that contains is "resolution 256x265". |
| Silver:
try setting maximize to 0 (this function does not appear to be working as described in the docs in this situation - some other option must be altering its behaviour). |
| Navigation |
| Message Index |
| Next page |
| Previous page |