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| Which Version for Dual Mice/TB/Spinner on XP? |
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| eyal8r:
yeah, see I try that but it doesn't seem to work. Which do I use for my spinner- paddle or dial? Do I use the analog control? I try to do that, spin it, and it doesn't register any movement. Or, do I use the digital option? Is it the Inc or dec options? Can you give me specifics here? THanks |
| u_rebelscum:
--- Quote from: eyal8r on October 22, 2006, 06:05:52 pm ---yeah, see I try that but it doesn't seem to work. Which do I use for my spinner- paddle or dial? Do I use the analog control? I try to do that, spin it, and it doesn't register any movement. Or, do I use the digital option? Is it the Inc or dec options? Can you give me specifics here? THanks --- End quote --- Basics: "Paddle" and "dial", as you're using them, are the original game's input types. You can map anything to them: spinner, trackball, joystick, keyboard, etc. You want to use your "spinner for the dial", not the "dial for the spinner". (semantics, I know, but... ;) ) In Mame, generally "paddle" means "limited turn POT based analog input" (aka limited absolute analog), and "dial" means "unlimited turn encoder based input" (aka unlimited relative analog). But since some arcade machines had "limited relative" or "unlimited absolute", this isn't a fixed rule. And yes, use you spinner in the "... analog" inputs, since the spinner is an analog device. Try testing if your mouse buttons remap. If they don't, you're not enabling mice in Mame. Enable mice and try again. Paraphased from FAQ: ... Inc/Dec: used for mapping a digital device to analog game input: such as keyboard keys mapped to a dial input. This is just like in H03, and you map your left/up [key] to the "...Dec" and right/down [key] to the "...Inc". ... Analog: used for mapping an analog device to analog game input: such as analog joystick device to dial input or a trackball device to a paddle input [random examples]... Make sure to move ... the mouse device fast enough (without backspin) for MAME to register the movement. It you can tell us what wasn't clear in the mameFAQs, maybe we can come up with something better and submit it for improvements. |
| eyal8r:
Well- I got it mostly working. For some reason, my Spinner 1 doesn't register. Spinner 2 does, but not 1. So, in XP, Spinner 2, TB1, & TB2 all work the mouse fine. Just Spinner 1 sits there. Which is weird because it was working fine in XP before, and I haven't touched or changed anything. Any ideas? When I spin it, it just vibrates the curser. Suggestions? To answer your question about the FAQ- it's confusing for newbies who don't get it. I would say if you could be more specific- ie- give more specific examples, that would be very helpful. For example- if you have 2 spinners- start a game, hit tab, go to Input Settings (General), Player 1, dial 1 and hit enter. Then spin the spinner and see that it registers... Something like that would be awesome. A Step by step guide, or more specific examples instead of just generalities. I hope that helps... |
| u_rebelscum:
--- Quote from: eyal8r on October 26, 2006, 11:23:35 am ---Well- I got it mostly working. For some reason, my Spinner 1 doesn't register. Spinner 2 does, but not 1. So, in XP, Spinner 2, TB1, & TB2 all work the mouse fine. Just Spinner 1 sits there. Which is weird because it was working fine in XP before, and I haven't touched or changed anything. Any ideas? When I spin it, it just vibrates the curser. Suggestions? --- End quote --- Just vibrating one pixel back and forth points to one of the sensors not registering. It could be a loose wire, a broken sensor, a dirty sensor, or a broken light source. --- Quote ---To answer your question about the FAQ- it's confusing for newbies who don't get it. I would say if you could be more specific- ie- give more specific examples, that would be very helpful. For example- if you have 2 spinners- start a game, hit tab, go to Input Settings (General), Player 1, dial 1 and hit enter. Then spin the spinner and see that it registers... Something like that would be awesome. A Step by step guide, or more specific examples instead of just generalities. I hope that helps... --- End quote --- Is the example in mameFAQ h03 too general? Or would another link to it from h05 in the analog paragraph help? Two almost the same examples would be redundant, but maybe your example is different enough to be added without pictures. Hmm, or maybe the t02 FAQ can be editted to include mice not working. And h05 could be reworded some... I'll see if I can come up with better writing; mame.net has a forum just for suggesting changes to the FAQ (that's more often misused for asking FAQs). |
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