Main > Software Forum
EmuMovies project update
<< < (3/6) > >>
Nologic:
Sounds good, look forward to seeing what we can get done.
Silver:
Sounds good... couple of questions...

Did the NES/PSX actually output 640x480? Where is this resolution size coming from?

If its the emulator outputting 640x480, then it must be scaling up from the original resolution... or have I missed something?

gamecreature:

--- Quote from: Circo on September 28, 2006, 03:42:00 pm ---

--- Quote from: gamecreature on September 28, 2006, 10:00:34 am ---Screen saver? How would that work?

--- End quote ---

I use Mamewah so I will explain it from that angle although I have been told other front ends support this feature.  Mamewah has an option for a screensave to use avi files.  So for each emulator I set Mamewah to play it's previews after 3min of idle time.  So the cab looks like it is playing each game.  That is the main reason why the sequence of my previews is: Gameplay, Intro, Title Screen.  The screensaver acts as an attract mode and the title screens are so you can tell what the game is if you see something that you like.  The main purpose of the EmuMovies commercial pack is the screensaver mode as well.  If you place the commercials for each system in it's corresponding preview directory it will also randomly play classic tv commercials in between the game previews.


--- End quote ---

By golly, you're right. MaLa's got it too. I just never looked. And now I can see what you mean about the low res stuff. Bleah!

If someone was really clever, there'd be that game info in the corner of the video, like with music videos.  ;D
loadman:

--- Quote from: gamecreature on September 28, 2006, 10:00:34 am ---Screen saver? How would that work?

--- End quote ---

For you in MaLa, see pic attached

[EDIT] D'oh! you worked it out    :-*
Circo:

--- Quote from: Silver on September 29, 2006, 07:37:09 am ---Sounds good... couple of questions...

Did the NES/PSX actually output 640x480? Where is this resolution size coming from?

If its the emulator outputting 640x480, then it must be scaling up from the original resolution... or have I missed something?



--- End quote ---

Even though the original output resolutions of the games is much lower than the 640x480 resolution that I have settled on when you encode at a low resolution like 320x240 it is not near as sharp as the original.  In a preview window alone it does not really matter, it is so small that it looked fine.  Using them is screensaver mode at fullscreen it just does no cut it.

I have started on the PSX and NES sets and have finished "#-A" and I am very pleased with the results.  It takes a fair bit of time because I am doing the captures, editing in a video editor, then encoding and it takes 2X as long at the larger resolution, but it will be worth it.

If someone would like to take on the intellivision set, I will get you everything you need to do it.  Just throwing this out there, the new software that I am using takes up a heck of a lot less processing power.   I have tried for awhile now to put together sort of an emumovies team but have not had much success.  My free time is becoming more and more difficult to come by 30+, Salaried Job, Baby on the way... You get it. 

Full credit for your work would be given on the website, I could even get you a fancy emumovies email address :)
Navigation
Message Index
Next page
Previous page

Go to full version