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New arcade vga on pc monitor pics, Not impressed at all.
krick:
--- Quote from: rlemmon on September 11, 2006, 06:24:14 pm ---
I really thought the games would look better using the card and not having to rely on hardware stretch. But there quite hard on the eyes they look very choppy and pixelie. Maybe my hopes were too high but I at least though it would offer some improvement over my pc's graphic card. ???
--- End quote ---
News flash: they look pixelly because the games ran at very low resolutions and they *were* pixelly. I don't know what you were expecting the card to do. It's not going to magically increase the resolution of the original game and add pixel data where it didn't exist.
I think the output looks awesome. Use the ArcadeVGA2 and compare the output on a PC monitor and an arcade monitor. That's the comparison you should be making.
rlemmon:
"News flash: they look pixelly because the games ran at very low resolutions and they *were* pixelly. I don't know what you were expecting the card to do. It's not going to magically increase the resolution of the original game and add pixel data where it didn't exist."
I realize they were pixelly. I really wasn't expecting the card to increase the resolution but I did expect it to offer a better overall picture than you would get using hardware stretch and a regular graphics card. I didn't think things would be quite so blocky. I have played many of real arcade games and they didn't look so choppy. Click on the two robocop's do you really think the second one ( it uses the avga) looks better overall. ?
"I think the output looks awesome"
I think it would definitely look awesome on a real arcade monitor, but i disagree about they way it performs on a PC monitor.
rlemmon:
sorry double post
Kremmit:
--- Quote from: rlemmon on September 12, 2006, 02:12:06 am ---I didn't think things would be quite so blocky. I have played many of real arcade games and they didn't look so choppy.
--- End quote ---
That's because real arcade monitors had much lower resolution and would "blur" the edges of the pixel blocks. Graphics designers of the time took advantage of this, and counted on the blur effect to make their sprites seem more rounded and the color transitions seem less abrupt.
That is the real reason to use an ArcadeVGA- so you can drive a real arcade monitor and have the games look like they ought to. Old games are always going to look overly pixelated on computer monitors that are designed to show 1600x1200 and above with razor-sharp edges.
rlemmon:
"That's because real arcade monitors had much lower resolution and would "blur" the edges of the pixel blocks. Graphics designers of the time took advantage of this, and counted on the blur effect to make their sprites seem more rounded and the color transitions seem less abrupt.
That is the real reason to use an ArcadeVGA- so you can drive a real arcade monitor and have the games look like they ought to. Old games are always going to look overly pixelated on computer monitors that are designed to show 1600x1200 and above with razor-sharp edges."
That makes allot of sense. I guess maybe I should look into how to hack a VGA cable and get a arcade monitor.