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Problems with ArcadeVGA Version 2 PCI-E
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smackiex:
My brother and I have been building our arcade cabinet for awhile, and we managed to wait long enough for the PCI-E version of the ArcadeVGA, since our machine uses PCI-E and the W-G D9200 monitor.  We've installed the ATI drivers and did NOT let windows install its generic drivers, but anytime I've tried to install the ATI control panel the D9200 kinda "splits" into two very fuzzy images after a reboot following installation. Also, even before I installed the CPanel, the quickres utility never showed the amount of resolution modes that are listed in the installation guide for the ArcadeVGA card, it's probably only a third of the listed resolutions with absolutely none below a level of 500 x anything.

On to trying games to see if they look correct at all, I noticed that many games did NOT go to their native resolutions and NONE ever filled the screen.  We're using the latest MAME 32 (108u3), but I was using .95 before and still had the same problems.

Has anyone had similar problems with this card or the AGP version?  I've followed the install guide to a T, but to no avail.  I've scoured many posts and I think this is the first one concerning this... HELP!  let me know if you need more info, though I think I've mentioned anything worth mentioning.
rlemmon:
Hi. Did you remove any existing ATI drivers before you installed the avga ones ?
squirrellydw:
I would suggest contacting Andy, he is very helpful with his products.
smackiex:
Yeah, there were no ATI drivers previously installed and I uninstalled the Nvidia ones anyway.  I think I shall e-mail andy as per the suggestion.
smackiex:
I should also note that I installed the tri-sync utility, and that before I had the AVGA2 card, the monitor displayed a near perfect picture just running through an NVidia PCI-E graphics cards going through I standard monitor port.  Games just don't look quite arcade perfect (and refresh rates can flicker, some go over range) as they should with the AVGA2.
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