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Coin reject buttons as input in MAME!

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Brax:

I've only ever waffled on waffles myself.

Howard_Casto:


--- Quote from: Zinfari on March 19, 2003, 06:43:32 pm ---Anyone see any issues with over use?  Even an arcade isn't going to see this many pushes of the coin reject button!   ;D

Hehe that being said... It'll be on my cab!

-Zinfari

--- End quote ---

Nah, coin reject buttons don't have anything to break.... it's just a plastic coin slot with a spring.  The spring might wear out but that's a whole 50 cents to replace.

Chris:

My coin reject buttons are also wired to be the coin buttons.  I also have a cutoff switch to disable this function.

Here's how mine are set up:



The circled additional switches are Happ coin switches with the actuators bent in such a way that they are triggered by the coin reject assembly.



Chris:


--- Quote from: 1UP on March 19, 2003, 02:22:20 pm ---Wow, I thought the idea was pretty unique!  Amazing how so many people think alike.  HowardC had the exact same idea on the chatboard last night!  But I'm the first with pics!  ;D

--- End quote ---
My pics have been on my site for six months..  and I'm almost certain I've posted them here before... :)

--Chris

djsting:

Chris,

I looked at your site and have a question about the cut off switch.  You say this is part of a really old AT case which means that the two buttons are probably something like turbo and reset and what appears to be a key lock is the old way we used to lock the console.  Are the two buttons set as the coin up bottons also?  Is the key lock the cut off switch you talk about?  If this is the case can you please tell me more about how you wired this?  This is exactly what I have been thinking about doing (having a key lock act as the on/off switch for the coin up button).

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