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Ultimarc 360 Joysticks - my review
destructor:
--- Quote from: JoeB on February 16, 2007, 08:36:46 am ---How are the ultimarc's in regards to this?
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Bouncing have each joystick. Some have small bounce, some big. Ultrastik has very small bouncing. I tried it one while ago and directions bounce from left to right one time for about 10 times.
Bouncing is important here, important are your skills. Control your stick always, don't let go it never.
--- Quote from: JoeB on February 16, 2007, 08:36:46 am ---Also, is the click-free movement easy to get used to?
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For me very easy, especially that you can create own maps.
Donkey_Kong:
--- Quote from: JoeB on February 16, 2007, 08:36:46 am ---
Also, is the click-free movement easy to get used to?
--- End quote ---
can you say FLUID? Kinda like saying is power steering easy to get used too...well kinda.
armax:
Wll I order a set of these sticks through ultimarc. I have to say, that has to be the fastest service I've seen a while (what's even more impressive is that this was an overseas delivery). 3 days!!! I haven't tried the joysticks yet but if they are just as performing as Ultimarc's customer service, I'm sure I'll be more than elated.
QuixoteQuest:
--- Quote from: JoeB on February 16, 2007, 08:36:46 am ---Also, is the click-free movement easy to get used to?
--- End quote ---
The Stiks feel different, sure. The standard maps don't always "feel" or perform exacly right for a specific game--in that they may be more or less sensitive in how they appear to respond since you don't have restrictor plates (stock) or switches. But the maps can be easily adjusted to behave the way you want. You get true analog control when you need it. And you have one stick that works for most games. That's worth giving up a little in tradition by way of clicks you'd normally hear and the restrictor you'd normally feel. (And hey, if you just love 4-way or 8-way restrictors you can "permanently" add one of those, too.) You can change springs and even add longer shaft or a circle restrictor to adjust the throw. You get a lot of options with the Stiks to make them suit your taste.
For me I have to hold a little back in enthusiasm because they've been a little buggy, and while Andy has been enormously responsive and willing to work at it, I still have had to continually try out new beta software, reverting back to old software time and time again as we try to figure out why the Stiks are buggy or don't recognize. SO if you don't mind tweaking with them during an evolving development cycle I think what you get in return is a pretty sweet product. And you're supporting a really great vendor in this hobby. But the Stiks are not always plug and play like a time-tested, dedicated stick.
MPTech:
I'm getting ready to build a new CP for my Cab and have been trying to decide which sticks to arm it with.
These look great and the reviews sound overwhelming.
Are these similar to the "Perfect 360" or something totally different?
To the guys that have used them, if you built another CP would you install these again?
So these can be used to play the 4 / 8-way games, am I to understand that they can be used on the 49-way as well? (did someone say Sinistar???)
What does the input & output mode functions do? I saw that they can be connected to an I-Pac (and I assume A KeyWiz) then what is the USB connection? (can I bypass the I-Pac?) I'm a little confused here.
Sorry, I built my cab over a year ago, but I'm still learning about the CP (I took the lazy route with an X-Arcade and regret the decision, although, they didn't have U360s at the time either!)
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