Main > Reviews

Ultimarc 360 Joysticks - my review

<< < (2/14) > >>

Texasmame:
Ah, gotcha.

About the 4 way Pac-Man accuracy - is it really bad?  Like Atari 5200 bad?

J.Max:
I just got one of these too.  The 4 way accuracy is quite good, but there's no restrictor plate, so if you're used to a hardware restricted joystick you may not like this.  (You can put a restrictor plate on this, but that sort of ruins the whole idea of this stick.)  Q*Bert works very well, and Sinistar is awesome.  It's definitely worth the money if you want an all-in-one solution.

I forgot...it's also really neice having the button encoder built into the stick.  Very easy to get up and get going.

Dreamwriter:
Yeah, using the 4-way mapping it runs PacMan great.  I play Ms.PacMan with the speedup chip a lot, and with a standard 8-way joystick I'm always getting killed because I press a diagonal and it gets ignored or I go the wrong direction, but this thing just works perfectly.  A dedicated 4-way stick with limiter doesn't necessarily make the controls easier to use or better, just more accurate to the original arcade machine, where it wouldn't let you press diagonally at all.

Note that I first had problems with the 4-directional games, but Ultimarc released a new firmware fixing the problem the same day that I emailed them about it (this was one of my two support issues).

destructor:

--- Quote from: J.Max on September 04, 2006, 07:00:58 pm ---The 4 way accuracy is quite good, but there's no restrictor plate, so if you're used to a hardware restricted joystick you may not like this.  (You can put a restrictor plate on this, but that sort of ruins the whole idea of this stick.)
--- End quote ---
Did you use Sanwa joysticks early?
Restrictor plate don't ruin idea of this joystick. Restrictor plates are excellent for U360. Currently I use circle restrictor for all games and works excelent. I can say that square restrictor is excellent for 4-way games (I remember it from my J-Stik. U360 and J-Stik have the same base construction).
Some info from me is in another thread:
http://forum.arcadecontrols.com/index.php?topic=57466.0

Shoegazer:
Dreamwriter: any chance you could post your q*bert map somewhere?  I'd like to take a look at it out of curiosity.  I created a map for q*bert as well but it wasn't exactly controlling like I had hoped..

Thanks!
Shoegazer

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version