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Serial LCD panels - this is awsome!
mattv:
Has anyone seen those LCD panels that seem to be all the rage with the case modding folks at the moment?
http://www.icehardware.net/guides/parallel_lcd/and
http://www.icehardware.net/articles/lcd_faq/
Have some good info and pics
They use 'em to display case temps, fan speeds, system resource use etc. Also good for MP's etc (artist and album etc).
Anyway, I was thinking is how cool it would be to use one of these in a cab or control panel. You could display the game name, manufactuer, year or even instructions and special moves
The problem would be getting software to drive all of this, I imagine the info would have to come from mame for name, manufacturer etc (or be written for each game in the case of special moves / instructions). But I have no idea how this info would make its way down the wire to the LCD display. All of the programs I have seen for driving these things have been for a pretty specific purpose (MP3 info, system monitoring and counterstrike stats seem to be the big three)
Anyone seen this sort of thing in action and have any thoughts on the above? If you haven't, you really should check out the links above, this is the coolest $hit I've seen since ghosts and goblins was emulated
Mattv
mattv:
Oops.
The link I posted was for a paralell port version of the same thing - they are far cheaper for some reason.
But you get the idea.
Than this is still incredable
aramis:
I have seen this on someone's mame cabinet before...I just can't remember where. :)
I believe they used ArcadeOS (dos) and then set-up corresponding .lcd files...
lakkdainen:
:o
I llove it! I looked at the documentation, and the programming seems pretty simple too. Looks like all you'd have to do is modifiy Mame to have support, and maybe display the contents of a file upon loading each game. Cool....
The only thing that would be a little tricky is if you'd want the text to change during the game. I dunno how you'd go about the timing. I think it would be awesome to have it display the moves for fighting games, and maybe show a different character every 5 seconds or so. :)
Lilwolf:
I love the idea of showing moves in game.
the person to talk to on this might be Howard. His middle wear pieces capture keypresses before the emulators do. so he could create a simple text editor that allowed you to scroll through them in game using the controls from the control panel. Or just set to random.
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