Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: LedWiz Mod --- :-)  (Read 17328 times)

0 Members and 1 Guest are viewing this topic.

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
LedWiz Mod --- :-)
« on: July 18, 2006, 02:02:27 am »
If you swap the Main Led-Wiz CPU chip with an
« Last Edit: July 27, 2006, 08:35:23 pm by loadman »

Circo

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 849
  • Last login:May 11, 2020, 03:27:51 am
  • Still using screenshots? Try EmuMovies instead.
    • EmuMovies
Re: LedWiz Mod for use with MaLa
« Reply #1 on: July 18, 2006, 02:55:09 am »
Where do you get this chip?  That sounds appealing.
My Websites

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #2 on: July 18, 2006, 02:59:36 am »
Distributor details are at the bottom of my post   ;)

Circo

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 849
  • Last login:May 11, 2020, 03:27:51 am
  • Still using screenshots? Try EmuMovies instead.
    • EmuMovies
Re: LedWiz Mod for use with MaLa
« Reply #3 on: July 18, 2006, 04:47:54 am »
I think I lost the ability to read for a second.  :dizzy: :dizzy:
My Websites

edge

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 370
  • Last login:November 30, 2023, 11:56:46 am
  • AttractMode and GroovyArcade rock!
Re: LedWiz Mod for use with MaLa
« Reply #4 on: July 18, 2006, 01:19:42 pm »
Very interesting find, loadman.  Nice work!

Are you able to control the color of an RGB LED through Mala/LEDWIZ as well? 

Circo

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 849
  • Last login:May 11, 2020, 03:27:51 am
  • Still using screenshots? Try EmuMovies instead.
    • EmuMovies
Re: LedWiz Mod for use with MaLa
« Reply #5 on: July 18, 2006, 02:26:51 pm »
The color is decided by which terminal you activate.  A single led goes into one port (say port 1), an rgb led uses 3 ports (1,2,3)  so as long as you can activate the individual ports then it would work the same.  He did mention that it doesn't support light intensity, so that would limit your color selection with an rgb led somewhat.  But for most I doubt that would be important. 

The Led-Wiz will be a great product someday, as soon as it gets wide spread software support. 
My Websites

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #6 on: July 18, 2006, 06:14:35 pm »
Very interesting find, loadman.  Nice work!

Are you able to control the color of an RGB LED through Mala/LEDWIZ as well? 

Yes, But not very many at present. 7 I think?

Circo is right on the money with his answer

Still... My 3 Ice buttons look pretty colourful when flashing fast randomly under Mala's  'Attract mode'.  You could swear there was more colours produced than that   ;D  Not that I personally care. 'To each his own I say'

« Last Edit: July 18, 2006, 06:25:19 pm by loadman »

edge

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 370
  • Last login:November 30, 2023, 11:56:46 am
  • AttractMode and GroovyArcade rock!
Re: LedWiz Mod for use with MaLa
« Reply #7 on: July 19, 2006, 03:31:14 pm »
Just ordered one of the Warrior chips to install in my LedWiz.  Wish me luck!
« Last Edit: July 19, 2006, 08:26:25 pm by edge »

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #8 on: July 19, 2006, 08:07:27 pm »


I will post details on how to hook up a LCD soon ;D
« Last Edit: July 19, 2006, 09:27:29 pm by loadman »

Cameronj

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 233
  • Last login:August 03, 2012, 12:59:01 pm
  • I'm a Super llama!
Re: LedWiz Mod for use with MaLa
« Reply #9 on: July 20, 2006, 01:10:22 am »
Thanks for sharing!!!! I need to check out MALA now.

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #10 on: July 20, 2006, 07:20:23 am »
MalaWiz Mod to use a LCD & 16 LED's

Mod Instructions now moved to Website: http://www.members.optushome.com.au/backwash/wizmod.htm

« Last Edit: September 03, 2006, 05:40:52 am by loadman »

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #11 on: July 20, 2006, 07:25:08 pm »
After taking the bridges out and re-inserting the original chips I can confirm that this LCD Mod is also completely reversible.

(If you do this make sure you put the chips is the correct way as they are orientated opposite to the chips on the other side of the LedWiz- See Pic Below)

The LedWiz is back how it was and working accordingly



It's nice to have options.

O Well, I guess my work is done here.

Anyone want to buy a slightly used LedWiz ?  (just kidding- I'm giving it away to a friend)
« Last Edit: July 24, 2006, 10:29:09 pm by loadman »

edge

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 370
  • Last login:November 30, 2023, 11:56:46 am
  • AttractMode and GroovyArcade rock!
Re: LedWiz Mod for use with MaLa
« Reply #12 on: July 20, 2006, 08:31:36 pm »
Loadman,
Why don't you keep the LEDWiz to help Swindus figure out how to get Mala to control the intensity on each output? :-)  That way Mala can fully manipulate RGB LEDs.

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #13 on: July 20, 2006, 08:37:03 pm »
Loadman,
Why don't you keep the LEDWiz to help Swindus figure out how to get Mala to control the intensity on each output? :-)  That way Mala can fully manipulate RGB LEDs.
That is the friend I am sending it to  :-) 
FYI I live in Australia and he in Germany.

SWINDUS and I have discussed it and I have promised not to nag him about it. He has a bit of work on at the moment.  I can't see it happening any time soon........ One day  (maybe) :-) 

[EDIT] I have since invested in more 'Wiz' for development purposes
« Last Edit: September 03, 2006, 05:45:15 am by loadman »

stoli

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 23
  • Last login:September 12, 2010, 09:38:38 pm
    • Stoli's World
Re: LedWiz Mod for use with MaLa
« Reply #14 on: July 21, 2006, 01:16:31 pm »
Loadman,

It looks like you have done some extensive work with the hardware that mala sells as well as the led-wiz. I had a couple of questions for you.

1. Is the Mala hardware a common-anode interface like the led-wiz?
2. The IO-Warrior specs call for a 6MHz ceramic resonator across pins 21 and 22. I don't own an led-wiz just yet, but all I can see on the led-wiz board is what looks like a simple capacitor on the end of the controller chip. Is that all it is or is it a ceramic resonator?
3. Any idea what the driver chips are on the led-wiz?  Could they be 2803s like the mala hardware uses?

Thanks

youki

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1612
  • Last login:November 19, 2016, 01:07:33 pm
  • Atomic Front End Creator
    • Atomic Front End
Re: LedWiz Mod for use with MaLa
« Reply #15 on: July 21, 2006, 01:31:23 pm »
Quote
SWINDUS and I have discussed it and I have promised not to nag him about it. He has a bit of work on at the moment.  I can't see it happening any time soon........ One day  (maybe) :-) 


I don't think it is SWINDUS interrest to support the ledwiz. As he sells his own hardware.... but i can be wrong, just a guess. ;)

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #16 on: July 21, 2006, 05:42:34 pm »
Loadman,
It looks like you have done some extensive work with the hardware that mala sells as well as the led-wiz. I had a couple of questions for you.
FYI I don't have anything to do with sales of MaLa hardware. But I am a volunteer for MaLa and do Beta testing of hardware and software. MaLa's hardware/software creators live in Germany and I live in Australia.

Quote
1. Is the Mala hardware a common-anode interface like the led-wiz?
Yep, But on the plug the anode is provided for each LED anyway (so you can wire it how you want)
Quote
2. The IO-Warrior specs call for a 6MHz ceramic resonator across pins 21 and 22. I don't own an led-wiz just yet, but all I can see on the led-wiz board is what looks like a simple capacitor on the end of the controller chip. Is that all it is or is it a ceramic resonator?
They appear to be both a 6 reso
Quote
3. Any idea what the driver chips are on the led-wiz?  Could they be 2803s like the mala hardware uses?
The chips on the Wiz are not labled. Any questions about the LedWiz really should be directed to RandyT (from GGG). Sorry

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #17 on: July 21, 2006, 05:50:39 pm »
Quote
SWINDUS and I have discussed it and I have promised not to nag him about it. He has a bit of work on at the moment.  I can't see it happening any time soon........ One day  (maybe) :-) 


I don't think it is SWINDUS interrest to support the ledwiz. As he sells his own hardware.... but i can be wrong, just a guess. ;)
There is some truth in that, not really for financial reasons as I understand they make very little money from the hardware as it is hand made at the moment.
I get the distinct impression that the lack of incentive to support the Wiz is more to do with the fact that a lot of time of effort was spent to support their own hardware. The LedWiz is controlled differently so a lot of time would have to be spent again. So not much incentive really I guess.

Anyway when I discovered this 'Chip swap for $20' I thought I would tell the world as it could be a solution for a lot of users (be it temporary or permanent) as the software controll of the LEDS and LCD in MaLa works well and is easy to set up.
« Last Edit: July 21, 2006, 06:43:23 pm by loadman »

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod for use with MaLa
« Reply #18 on: July 27, 2006, 08:32:54 pm »
Just ordered one of the Warrior chips to install in my LedWiz.  Wish me luck!

Let Me know how you go   :)

---

Mod Instructions now moved to Website: http://www.members.optushome.com.au/backwash/wizmod.htm

stoli

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 23
  • Last login:September 12, 2010, 09:38:38 pm
    • Stoli's World
Re: LedWiz Mod --- :-)
« Reply #19 on: August 25, 2006, 09:32:02 am »
This worked out to be a perfect solution for me. Almost too easy! I am using it to control the 32 LEDs on my CP. The chip swap was a piece of cake and the modded LEDWiz was recognized by my XP system and the MaLa software with no problem. A true plug and play solution. Thanks for a great find. Here is a pic of the completed install.

LEDWiz modded with an IOWarrior:

http://home.comcast.net/~stoli16/mame/cp/images/ledmod.jpg

More pics can be found here:
http://forum.arcadecontrols.com/index.php?topic=56185.0
and at my website.

Timoe

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1662
  • Last login:July 14, 2009, 09:50:12 am
  • Team-Oh-tAy-Oh
    • Rattlin' Trash
Re: LedWiz Mod --- :-)
« Reply #20 on: September 01, 2006, 10:47:56 pm »
Thanks for the tip Loadman the mod worked like a charm. 

It is so nice to just have the controls you want light up for each game.
« Last Edit: September 01, 2006, 11:22:08 pm by Timoe »

edge

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 370
  • Last login:November 30, 2023, 11:56:46 am
  • AttractMode and GroovyArcade rock!
Re: LedWiz Mod --- :-)
« Reply #21 on: September 02, 2006, 08:14:24 am »
Timoe,
Nice job.  Question about your wiring... I see only one red wire going into the +5 input on the LedWiz.  Do you have some sort of bridge somewhere else?  Should every LED/RBG LED have one wire going into that +5 input?
Thanks.

Timoe

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1662
  • Last login:July 14, 2009, 09:50:12 am
  • Team-Oh-tAy-Oh
    • Rattlin' Trash
Re: LedWiz Mod --- :-)
« Reply #22 on: September 02, 2006, 10:59:27 am »
I ran that one wire over to a wiring block and ran all the other red wires to the wiring block (terminal).

Yeah, I didnt want to try and cram 32 red wires into that one little slot.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: LedWiz Mod --- :-)
« Reply #23 on: September 02, 2006, 11:33:42 am »
I ran that one wire over to a wiring block and ran all the other red wires to the wiring block (terminal).

Yeah, I didnt want to try and cram 32 red wires into that one little slot.

Also Keep in mind that one could also "daisy chain" the +5v going to the LEDs, just like most do with the ground line going from the encoder to your buttons.

Either way works.

RandyT
« Last Edit: September 02, 2006, 11:35:19 am by RandyT »

squirrellydw

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1584
  • Last login:April 12, 2021, 11:30:22 am
Re: LedWiz Mod --- :-)
« Reply #24 on: September 02, 2006, 11:41:38 am »
Hey Randy, just wondering why you used 28g wire, that stuff is tiny.
I b**ch. People listen!!

Timoe

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1662
  • Last login:July 14, 2009, 09:50:12 am
  • Team-Oh-tAy-Oh
    • Rattlin' Trash
Re: LedWiz Mod --- :-)
« Reply #25 on: September 02, 2006, 11:42:49 am »
Somehow I thought that would reduce the power eventually to say the last LED in the "chain"  

I am wrong?

Cause dang that would have been easier.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6882
  • Last login:March 26, 2024, 03:33:28 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: LedWiz Mod --- :-)
« Reply #26 on: September 02, 2006, 12:19:04 pm »
Hey Randy, just wondering why you used 28g wire, that stuff is tiny.

For that amount of current, 28g wire is fine.  It's also smaller, easier to route and connected in ribbon form.  With the average panel having 20 or more buttons, you are looking at 80 wires so small is good.

For those that might want to use bigger wires, there are through-holes spaced .100" apart on the RGB-Drive boards.  If you order them without wires, you can put a header on there and use molex connectors, or solder directly to them with up to ~ 22  gauge wire.

Somehow I thought that would reduce the power eventually to say the last LED in the "chain" 

I am wrong?

Yep ;)

They would be connected in parallel, so no power loss.  You are thinking of  series connection, which is something you wouldn't want to try on these anyway.

However, you would want to use at least a 22ga for the connecting wire so the current doesn't overload it.

RandyT.


squirrellydw

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1584
  • Last login:April 12, 2021, 11:30:22 am
Re: LedWiz Mod --- :-)
« Reply #27 on: September 02, 2006, 01:03:49 pm »
I have no idea what you mean by a "header" and my soldering skills sucks.  I got mine with the wire already attached which is fine, its just kinda small and a little delicate.
I b**ch. People listen!!

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod --- :-)
« Reply #28 on: September 02, 2006, 06:33:44 pm »
Happy Father's Day to me  ;D    (It's my thread  :laugh2: )

Quote
Also Keep in mind that one could also "daisy chain" the +5v going to the LEDs, just like most do with the ground line going from the encoder to your buttons.
That would be my vote for this low amp LED action.

I did something bizarre this morning. (on my test bench) and the Wife was in the shower ...Where is this leading?   :o

I Put TWO LEDS in on Button.   One RGB (controlled by unmodified Led-wiz) and One ultra bright LED controlled by Iowarrior.

Mala Talks to the Iowarrior and Powermame talked to the Ledwiz during a game.

No conflictions of any nature

FULLY MAD!
 

[LATER ] This was just for fun I don't intend to use that on my cab  :-)


« Last Edit: September 03, 2006, 07:56:09 pm by loadman »

mr.Curmudgeon

  • It's going to hurt your brain. A lot.
  • Wiki Master
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 3833
  • Last login:October 11, 2021, 07:15:49 pm
  • Huzzah!
Re: LedWiz Mod --- :-)
« Reply #29 on: September 03, 2006, 11:47:34 am »
It is so nice to just have the controls you want light up for each game.It is so nice to just have the controls you want light up for each game.

Can't powermame do this as well?

I'm confused about this Mod, maybe because I haven't had enough time to experiment w/ the LedWiz. But, from my understanding, doesn't it just allow the Ledwiz to be used with MaLa in the same way it can be used with Powermame (although without intensity controls)? or are there advantages/differences?



mrC

Timoe

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1662
  • Last login:July 14, 2009, 09:50:12 am
  • Team-Oh-tAy-Oh
    • Rattlin' Trash
Re: LedWiz Mod --- :-)
« Reply #30 on: September 03, 2006, 12:40:49 pm »
Can't powermame do this as well?Can't powermame do this as well?Can't powermame do this as well?

Mala hardware works with more than just Mame.

And I can set up Event Triggered sequences like a swirling animation when I exit a playstation game and a flashing animation when the FRONT END starts or exits.

Plus I can have only two buttons light up when playing a Nintendo game or 3 buttons when playing a Genesis.

Its easy to use, easy to configure and its not locked to one emulator, its just locked to one front end.

Its unfortunate that the "intensity" feature is not supported by the mala hardware, I dont know that I would use it though.  I DO have (4) leds hooked up to my Tball and I can run sequences that go from 1-4 leds that somewhat seems like its fading in and out.
« Last Edit: September 03, 2006, 01:09:06 pm by Timoe »

mr.Curmudgeon

  • It's going to hurt your brain. A lot.
  • Wiki Master
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 3833
  • Last login:October 11, 2021, 07:15:49 pm
  • Huzzah!
Re: LedWiz Mod --- :-)
« Reply #31 on: September 03, 2006, 01:39:55 pm »
Ahhhhhhh. Sweet. Thanks.



mrC

loadman

  • Wiki Contributor
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4305
  • Last login:August 17, 2020, 03:23:55 am
  • Cocktail Cab owner and MaLa FE developer
    • MaLa
Re: LedWiz Mod --- :-)
« Reply #32 on: September 03, 2006, 06:59:18 pm »
Can't powermame do this as well?Can't powermame do this as well?Can't powermame do this as well?

Mala hardware works with more than just Mame.

And I can set up Event Triggered sequences like a swirling animation when I exit a playstation game and a flashing animation when the FRONT END starts or exits.

Plus I can have only two buttons light up when playing a Nintendo game or 3 buttons when playing a Genesis.

Its easy to use, easy to configure and its not locked to one emulator, its just locked to one front end.

Its unfortunate that the "intensity" feature is not supported by the mala hardware, I dont know that I would use it though.  I DO have (4) leds hooked up to my Tball and I can run sequences that go from 1-4 leds that somewhat seems like its fading in and out.

You MUST send out some vids of this action soon!

I love my LEDS on my cocktail table but the downside is you usually can only see half of them on one side at a time
« Last Edit: September 03, 2006, 09:24:30 pm by loadman »