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attention all racers..regarding force feedback
arcadepcnut:
Question. if you have never used force feedback is it a worthwhile feature to add?
Some background.
I have a xbox madkats mc2 wheel I am converting over to happ arcade wheel pedals and shifter. Im part of the way there. I bought a happs wheel with force feedback but my current xbox wheel does not have that functionality.
But apparently the logitech driving pro wheel...yes i know ps2 only (can convert to xbox)...has force feedback and can be converted over with a servo amplifier ($100) to the happ wheel.
Now my delima is if I finish converting over the xbox mc2 wheel I will bypass the force feedback on the happs and install two resistance springs to the wheel and go on. but Im wondering if I am truely missing something not converting over with force feedback in mind?
How many xbox games really use force feedback? Is adding force feedback worth the $150 and extra time?
I need some input...I cant make up my mind.
versapak:
You can't convert the Driving Force Pro to Xbox.
Also...
The Xbox has no support for real force feedback.
There is a wheel from Fanatec called the Speedster III ForceShock, and it takes the normal rumble, and it gives you motor driven feedback based on that. It is not anywhere near as good as the real force feedback you can get on PS2 and PC, but it is the best you can get on Xbox. If you are looking to give an xbox cab some feedback, that'd be the wheel to look into.
mark shaker:
I don't think that anyone will say that Force Feedback is necessary. It just adds a little extra excitement.
I suggest trying it out and then deciding for yourself. Either stop by a local arcade and drop a few (dozen) quarters, or try out a Driving Force on a PS2 as is.
If you decide against it, sell that Active Happ Wheel and buy a Happ 270 Degree Wheel.
I have Video Game / Pinball Parties every couple of weeks, and my driving cabinet (with the Happ Active Wheel) is always occupied. The Burn Out series is the hands down favorite.
- Mark
arcadepcnut:
Why do I need to sell the happ wheel Force feedback and get a 270 wheel? I can do the modifications to make the happ force feedback a 270.
Also...you say you use happ force feedback with burnout series. How did you go about doing that?
versapak:
--- Quote from: arcadepcnut on July 06, 2006, 09:37:54 pm ---Why do I need to sell the happ wheel Force feedback and get a 270 wheel? I can do the modifications to make the happ force feedback a 270.
Also...you say you use happ force feedback with burnout series. How did you go about doing that?
--- End quote ---
I imagine he mentions getting rid of the active wheel only if you decide against force feedback, as it would be a waste of money to have something not being utilized.