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Author Topic: "enter" button and ledwiz and other questions.  (Read 13617 times)

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bossyman15

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"enter" button and ledwiz and other questions.
« on: June 18, 2006, 05:43:09 pm »
Question #1
My player 3 button 3 is mapped to enter button.

When I mapped enter button in ledwiz cfg that button are always on.

like in simpsons for ex: all player button 1 and 2 are lighted which is right expect for palyer 3 button 3 which is also on.

I checked tab and found no buttons are set for enter on that game.

Anybody had that problem? Would I have to change the key for that button?

Question #2 how do I map the mouse buttons in ledwiz cfg? What command line do I use?
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Popcorrin

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Re: "enter" button and ledwiz and other questions.
« Reply #1 on: June 19, 2006, 09:37:00 am »
That is probably because enter is also mapped to UI Select. 

bossyman15

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Re: "enter" button and ledwiz and other questions.
« Reply #2 on: June 30, 2006, 07:29:38 am »
That is probably because enter is also mapped to UI Select. 

ok so how do i fix that? is there anyway i can still use key "enter" and not have that button light up?
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arzoo

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Re: "enter" button and ledwiz and other questions.
« Reply #3 on: June 30, 2006, 08:22:45 am »
That is probably because enter is also mapped to UI Select. 

ok so how do i fix that? is there anyway i can still use key "enter" and not have that button light up?
You can remap the UI Select to some other key.

But this is odd because I was wondering if PM would light the UI mapped keys (pause, enter, tab, esc, etc.) and I tried one (P - pause), but it didn't work.
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