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| Anyone ever seen a USB keyboard like this? |
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| Jess--:
Another option for a seperate keyboard control would be one of the Belkin (nostromo) Speedpads these are usb based and have (from memory) 12 keyboard buttons, 1x analogue throttle control, and 1x D pad. |
| u_rebelscum:
--- Quote from: Pasqualz on June 13, 2006, 10:48:56 am ---I'm having two issues right now: 1 - Sometimes the game doesn't respond to the first keypress (I have to press maybe 2 or 3 times.) I have pretty much the same issue in the games when i use the 1player/2player key combo to exit games, so i think thia may be a MAME32 issue??? It's not a big deal, and I'm pretty sure this can be resolved by messing with the key repeat property on the X-keys macro application. --- End quote --- This sounds like the X-keys is doing a very momentary key press. Mame polls the current keystate; it does not look at key press events. So if a key is reported as pressed, then not pressed before mame checks the key state, mame won't see it. --- Quote ---2 - My USB spinner stopped working. I think this may have to do with the fact that the x-keys software installs 3 different virtual USB devices (keyboard, mouse, game controller.) I already have a USB trackball, and a USB keyboard and mouse connected to this computer, so I think it's way confused. The spinner also has a PS2 connector, so i have to try connecting it with that. Bottom line, i may also just have to disconnect all USB devices, then recommect them one by one for troubleshooting. --- End quote --- Try remapping. Your spinner mouse number might have increased by one. |
| Pasqualz:
U_rebelscum, I think your're onto something with the keypress issue. The X-keys unit utilizes momentary switches and when you program it with the macro software, you actually give it a value for the keypress and for the key release. By default the macro proggie doesn't have key repeat turned on. I think I'm going to turn it on and set it to the fastest possible repeat rate so that it increases the chances that MAME sees the keypress! Concerning number 2, the spinner isn't seen by WinXP at all, so I think its a windows issue, not MAME. Ill keep banging away at it tho. . . |
| Kremmit:
--- Quote from: Pasqualz on June 13, 2006, 09:16:08 pm --- when you program it with the macro software, you actually give it a value for the keypress and for the key release. By default the macro proggie doesn't have key repeat turned on. I think I'm going to turn it on and set it to the fastest possible repeat rate so that it increases the chances that MAME sees the keypress! --- End quote --- I would think you'd get better results by adding more time between the key press and key release than you'll get from turning on key repeat. Repeat may get you extra keypresses, which you wouldn't want. |
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