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Is MAME32 Faster than MAME?
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Dizzle:

--- Quote from: lokki on June 04, 2006, 04:50:10 pm ---Also make sure both versions of MAME are build with the DRC for MIPS makes a huge difference on wargods/KI etc....



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What is that, exactly?  I've been unable to get KI working at a truly playable speed regardless of what version I use (command line or MAME32) on my P4 3Ghz.  I gave up but I've never heard those terms used before...
Pi:

--- Quote from: Dizzle on June 04, 2006, 10:27:09 pm ---What is that, exactly?  I've been unable to get KI working at a truly playable speed regardless of what version I use (command line or MAME32) on my P4 3Ghz.  I gave up but I've never heard those terms used before...

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DRC (dynamic recompiler) for MIPS (the processor used in these games) changes from interpreted cores, almost all the cores in MAME are interpreted, to a compiled version of the original program which is created at run-time (hence the name), so it doesn't have to be interpreted opcode by opcode. The DRC is enabled at compiling time.

AFAIK, DRC for MIPS is enabled by default in all the MAME builds, official or not, except a few ones when the DRC was being bugfixed and whatnot. Be sure to use a recent build, and most importantly for those games, always use frameskip 0.
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