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Combination Analog and 360

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Ben:

I'm just beginning to think about my design for a cabinet and I had a question about steering wheels. Being a fan of both some analog driving games (Spy Hunter) and 360

Minwah:

This would not work...remember that 360degree games can turn forever round and round.  Even if you could find a pot that had near 360degrees travel, it would still stop at it's two extremes.  The mechanical stops are there to protect the pot.

Now if you could somehow disengage the pot (and the centering springs/mechanical stops), then it could be used for 360degree games.  Plus even with the stops/pot in place it could be used (optically) for RoadBlasters :)

If you get this to work, post it here as this would be a great device.  Good luck!

Ben:

I'm not an expert on Pots, but I thought there were some that could spin continously. They just jump from their max to min voltage at a certain angle (actually, I thought they had a few degree dead spot). I did a bit of Google searching on continous pots, and thought that's what the term meant. That was to avoid having to disconnect the pot.

I figured mechanical stops wouldn't be too hard to impliment. I hadn't thought about the centering spring though, I'll have to ponder on that...

Ben

Lilwolf:

Any game that runs well with a mouse (moving left and right) will work well with a 360 free flowing.

but for the ones that need the analog (don't know any) work on getting a starwars yoke.  Works great for driving games and nothing beats it for starwars!

Beley:

I theory this would work,  you can get pots that will turn continuous around.  but if you had the pot attached to the whole time it would wear out pretty quickly and add a fair bit of friction for the 360 type games.

your idea is workable, its just a meter of figuring out the mechanical aspects of engaging/disengaging the stops and pot.  maybe if you had some type of socket on the end of the shaft that an assembly for the pot and stops could be attached?


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