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Q-bert controls software asjustment ?
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ahofle:
The keyboard LED flashing code in MAME has been broken since v0.105 (not kidding you like the DAY AFTER I finally got LEDs hooked up to my player 1 and 2 buttons).  :banghead:   :badmood:  :censored:
juggle50:
On page two, close to the end of this thread there is discussion about how to install a real Qbert knocker using powermame and ledwiz.  It is going to be my next project.

http://forum.arcadecontrols.com/index.php?topic=50002.0
JustMichael:
Level42, do you mean like:

In Mame you can do this by making Mame accept only the diagonal directions. Here is an example for qbert:
Hit "Tab" and go down to "Input (this game)"
Go down to P1 Right and hit "Enter"
Now hit the down arrow then right after that hit the right arrow (it should say "Down Arrow Right Arrow" in just a couple seconds)
Now do the same for the other directions but use:
P1 Left:  Left Arrow Up Arrow
P1 Up:  Up Arrow Right Arrow
P1 Down:  Down Arrow Left Arrow

If you make a mistake, just select the line again and press "ESC" to reset the control to its normal key.

Once you have done this, qbert is tons of fun with an 8-way stick!
Level42:
Ahofle: THAT SUCKS !!!  :banghead: :banghead: Is it fixed in 1.06 ?

juggle50: That ROCKS !!! I definitly want that !!!

JustMichael: Exactly ! I figured out the directions myself by playing q-bert, and it works like a charm. I actualy had to get used to having to hit the "right" directions !
FYI, exactly the same settings work for Flip & Flop too. However, I've played this game a lot on my real Atari's and as far as I remember, it didn't work with the diagonals, but it also doesnt use the default directions that Mame uses. I need to figure this out with my Atari or an Emulator. Which is probably better for running this game any way no stupid money count-down........I seem to be drifting off sorry, but Flip & Flop is a bit like Q-bert ....
ahofle:

--- Quote from: Level42 on May 25, 2006, 06:47:41 pm ---Ahofle: THAT SUCKS !!!  :banghead: :banghead: Is it fixed in 1.06 ?

--- End quote ---

Nope it's still broken.  :(
I opened a bugreport on mametesters back when it happened, but I'm sure it isn't a priority for them.  I actually did a diff on the source code between v104 and v105 and saw some LED stuff that changed, but nothing that looked obviously wrong to me.  I really need to get a source environment and compiler setup.
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