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Act-Lab's TV gun to support 2 players?

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rampy:

You guys crack me up!  have you been reading this thread?

I've pointed out the "quote" feature, the "modify" feature... and posted that paragraph that everyone is copying and pasting (ironically we all emphasised the "one light gun used at a time phrase differently - I bolded, someone else underlined, and frosty italicised)

*shrug* I'm sure it's all a misunderstanding/half-arsed web site maintenance =P

I was just trying to bust anthony's stones a bit for his untempered enthusiasm for the AL guns =P

rampy

EDIT: FWIW act-labs has responded in their forum and made it clear that it does (the tv gun) 2 players concurrently... and that they just hadn't updated(!) that particular page we've been obssessing over...

*Shrug*

anthony691:


--- Quote from: Frostillicus on March 06, 2003, 07:35:50 pm ---wow i've never seen a thread so small with so many of the posts by one person -ahem,  there is a 'modify' button to edit posts in the corner.

--- End quote ---

The reason I have been posting new posts instead of modifiying them is I think it might be slightly more helpful this way.

brandon:

usually if someone modifies their post I never see it because I pick up where I left off and read from there... but if its something added within a few minutes I think you should use the modify definately.. and you're right the " Only one light gun can be used at a time" has been posted about a dozen times already.  I'm not buying anything unless its a sure thing and they officially support a feature that I'm looking for.

Frostillicus:


--- Quote from: rampy on March 06, 2003, 07:52:13 pm ---You guys crack me up!  have you been reading this thread?

I've pointed out the "quote" feature, the "modify" feature... and posted that paragraph that everyone is copying and pasting (ironically we all emphasised the "one light gun used at a time phrase differently - I bolded, someone else underlined, and frosty italicised)

*shrug* I'm sure it's all a misunderstanding/half-arsed web site maintenance =P

I was just trying to bust anthony's stones a bit for his untempered enthusiasm for the AL guns =P

rampy

EDIT: FWIW act-labs has responded in their forum and made it clear that it does (the tv gun) 2 players concurrently... and that they just hadn't updated(!) that particular page we've been obssessing over...

*Shrug*

--- End quote ---
Yeah i read the whole post and i swear I didn't see that quote i ripped from act-labs anywhere else on it.   although, on retrospect...I may not have clicked on page 2  ;D

Rasher2k:

Alrighty then,

This is from Grant - ACT LABS, but I guess you've already seen it.
--- Quote ---The TV USB Light Gun page wasn't updated yet.
Two TV guns can be used simultaneously independantly. This gun will report as a 4 button device, but the gun will only use two of them. The first gun will only use button 1 & 2 and the second gun will only use button 3 & 4. The game will associate button 3/4 for the second gun and button 1/2 for the first gun. When both guns fire at similar times, the first gun will register button 1 first and then its x/y position in sequence; the second gun will register button 3 and then its x/y position in sequence. Button 2 & 4 will be used for a reload even. The only time the application will miss the first x/y position event is if the two players fire each trigger at once within 10 milliseconds (limitation of the USB Full-Speed pipeline). The chances of this occuring is very rare, unless you can trigger the gun 100 times per second.

--- End quote ---

So really the dual gun system is seen by windows as a 4 button mouse: player ones' gun uses buttons 1&2 and player twos' 3&4, both sharing the mouses' x and y. Well, that doesn't really address any of the inherent  problems with dual gunmanship. Does it? Didn't somebody previously get two guns working that shared the same mouse pos with the same limitations?

Ahh well, it's the way I always imagined it would be done anyway. With only a 10 millisecond limitation on input cross-over I wonder how much of a detriment to the gameplay it would actually be?

Ever seen people playing gun games like Point Blank in the arcade? They point their finger trigger sideways to the gun and hammer the trigger like a lunatic, achieving an astounding rate of fire. Not exactly 100 times a second, but when you're both doing the same thing the odds are you'll get quite a few blocked shots. (Ahh, reminds me of keyboard hacks...)

Anyways, I spose I should be happy they have two players simultaneously. I guess I just dont want my shot blocked while trying to take out the rocket heading for my side of the screen while my mate mows down the bad guys on his.

We need a beta test, stat!

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