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Act-Lab's TV gun to support 2 players?
Lilwolf:
btw, they COULD EASILY create a 2 player version of the PC without software changes....
make hardware ones!
If they sold another PC USB lightgun that worked along with the other one (like the current one, but it doesn't store the mouse click location in teh same place) it would be GREAT!
anthony691:
In fact, the link is in reply #5 8)
anthony691:
There is a new post by another AL admin, they have gone into production!
rampy:
--- Quote from: anthony691 on March 05, 2003, 04:36:31 pm ---In fact, the link is in reply #5 8)
--- End quote ---
You might want to try the "reply with quote" function as I have no idea who you are replying to.
I've seen that link... I've browsed the actlab forum... and no where did I see anything about "hardware" and limitations on the original usb pc vga guns.
I am glad to see (thanks for pointing it out) that the TV usb guns will be going into production... (although I don't need one). Kudos for them promising simultaneous gun action for tv version.
I'm still skeptical though:
here's what jimmy said
--- Quote ---The first new feature is a two-player mode which will allow two PC TV Light Guns to be used in two-player supported games. We are trying hard to get two-player support on MAME. The second feature is auto-fire. Only games such as Terminator 2 and Operation Wolf (for MAME), which support auto-fire, will work with this new feature.
--- End quote ---
which makes me wonder about their approach to getting 2 person support. i.e. the bad old days of having very specific drivers only put in to certain games (which may be a reason it's not easily incorporated/added into mame)... *shrug* but what do I know.
I'm looking forward to dualie gun action (whenever/however it comes) but i'm not going to become a fanboy and just swallow whatever actlabs says without quesitoning it...
in fact - I'm going to bop over and question it =P
rampy
Dr. J:
As much as I have my hopes up, notice the phrasing: "We are trying hard to get 2-player support on MAME." Read as: "We don't have it yet, but we're trying."