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| 4 players and angled sticks |
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| Kremmit:
I've recently discovered a dedicated game with angled joys, despite all Paige's arguements to the contrary. ;) I have a dedicated Mercs here. When I got it working, a buddy and I got a bucket of quarters and played it all the way through. I was really confused at first, when my guy kept insisting on running diagonally- I thought it was the game forcing it on me until I saw that my buddy was running straight just fine. Sure enough, the P1 and P3 sticks are angled 45 degrees. I know it's not a conversion, because there just aren't any other 3-player cabs with vertical 25" monitors. And there are no extra holes in the CP, which still has the factory laminate overlay, so it wasn't changed after the fact, either. Once I figured it out, my play got better. But I still hated it, and my buddy still kicked my butt. I would definately never put angled sticks on a game on purpose, and if I were keeping the Mercs, I'd make a custom mounting bracket I could screw into the existing holes that would let me put the sticks right. Angled sticks are teh sux! |
| XtraSmiley:
Well, when I first posted about this a long time ago, I stated that Gauntlet was angled, but someone (I think Paige) smacked some sense into me and even posted a picture proving my memory faulty. Well, I finally found and purchased a game I've been wanting for about 8 years, a dedicated Midway Trog. It hasn't arrived yet, but as I recall, the buttons on this thing were the worst EVER. Player 1 and 2 had the button to the left of the joysticks, player 3 (far left) had the button at NW (or 315 degrees) and player 4 (far right) the button was at the bottom of the joystick. See pic: Now it's possible player 3 is at an angle but I won't know for sure until I get the game delivered (it's 4 states away right now). But my point is this, having the buttons there really f**cked my game up when I was P4. Also, if you put the joy in at ++++ or X++X will it really matter for Smash TV when you can just set it up in MAME so that diagonal is up? that way both joys have the same directions? I eventually want to buy a SlikStik quad, and I think those are angled right? |
| Teknique:
--- Quote from: ahofle on May 03, 2006, 06:11:41 pm --- --- Quote from: Teknique on May 03, 2006, 05:51:49 pm ---X++X here. Why? Because I wanted up to really be up and not left or right. --- End quote --- Hmm, I don't see any part of the 'X' in 'X++X' that points 'up'. :P --- End quote --- When you have a 4 player cab, the outermost players actually stand at an angle to the screen, they stand on the axis of an "X" ( I am suprised you didnt know this). From their perspective, a parallel motion that they consider to be "up" will actually look like it is on a diagonal to the person standing next to them even though it is a normal "up" motion to the outermost players. This normal "up" motion is then translated throughout all players. So if you are player 1, you can still play the exact same way when you are player 3 or player 4 since the movement is the same. Tek |
| quarterback:
nm |
| struby:
I am not far away from making my control panel, and don't really know what to do here, I am actually thinking of routing out both shapes: cuz either way the joystick will have hold right?: Anyway, lemme know what you think. |
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