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| Mame problem that is bugging the hell out of me. |
| (1/1) |
| myers112:
Its easier to start by saying this is my mame.ini: --- Code: ---### mame.ini ### ### Frontend Related### ### Windows path and directory options ### rompath roms samplepath samples # inipath <NULL> (not set) cfg_directory cfg nvram_directory nvram memcard_directory memcard input_directory inp hiscore_directory hi state_directory sta artwork_directory artwork snapshot_directory snap diff_directory diff ctrlr_directory ctrlr cheat_file cheat.dat ### Windows video options ### autoframeskip 1 frameskip 0 waitvsync 0 triplebuffer 0 window 0 ddraw 1 direct3d 1 hwstretch 0 # screen <NULL> (not set) cleanstretch auto resolution 352x256 refresh 0 scanlines 0 switchres 1 switchbpp 1 maximize 1 keepaspect 1 matchrefresh 0 syncrefresh 0 throttle 1 full_screen_brightness 0.000000 frames_to_run 0 effect sharp screen_aspect 4:3 ### Windows Direct3D 2D video options ### zoom 2 d3dtexmanage 1 d3dfilter 1 d3dfeedback 0 d3dscan 100 d3deffectrotate 1 d3dprescale auto d3deffect none # d3dcustom <NULL> (not set) # d3dexpert <NULL> (not set) ### Windows misc options ### sleep 1 rdtsc 0 high_priority 0 ### Windows sound options ### audio_latency 2 # wavwrite <NULL> (not set) ### Input device options ### mouse 0 joystick 1 lightgun 0 dual_lightgun 0 offscreen_reload 0 steadykey 0 keyboard_leds 1 led_mode ps/2 a2d_deadzone 0.300000 # ctrlr <NULL> (not set) paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard digital none ### Mame CORE video options ### norotate 0 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 gamma 1.000000 brightness 1.000000 pause_brightness 0.650000 ### Mame CORE vector game options ### antialias 1 translucency 1 beam 1.000000 flicker 0.000000 intensity 1.500000 ### Mame CORE sound options ### samplerate 22050 samples 1 sound 1 volume 0 ### Mame CORE misc options ### artwork 1 use_backdrops 1 use_overlays 1 use_bezels 1 artwork_crop 0 artwork_resolution 0 cheat 1 debug 0 # playback <NULL> (not set) # record <NULL> (not set) log 0 oslog 0 skip_gameinfo 1 bios default # state <NULL> (not set) autosave 0 ### Configuration options ### readconfig 1 verbose 0 --- End code --- Now when i change the resolution to any thing higher i.e 640x480 or even auto and i try to run a game, i'm using mamewah frontend by the way, it does the game loading, opens then shuts back to mamewah. Now if i turn off direct3d this doesn't happen BUT my games run really really slow :( Also when i do have the games running fine the sound is really choppy and crackly on most games ? Hopefully someone can help out. http://img.photobucket.com/albums/v22/myers112/myscreen.jpg Here is a link to a snap of my screen playing SF Alpha 3, let me know if you think it looks pixilated on my screen ? I have a 17" monitor by the way. If not then the only problem i really have is the sound one. If so how do i get it looking fine ? |
| HaRuMaN:
What are your computer specs? Also, games like SFA3 are going to look pixelated, since you are playing them on a computer monitor. Computer monitors have a higher resolution than a arcade monitor does. You can try playing around with scanlines to get the picture to look better. |
| ahofle:
If the 'blurring' is what's bothering you (doesn't look pixelated to me), you can try turning off hardware stretch. But that will remove the 'blurring' and add pixelation. :) Not sure about your speed issues though. |
| destructor:
Try: --- Code: ---hwstrech 1 (if you graphic card can use it) full_screen_brightness 1.000000 (here probably is cause, brightness can't be 0 I think) resolution auto --- End code --- I see that you have autoframeskip on I recommend you to use autoframeskip off and frameskip 0. |
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