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2006 BYOAC Token *FRONT* Design Thread
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nullb0y:

--- Quote from: haldir on March 30, 2006, 01:21:40 pm ---Yea I tried to embed it but the image was too big probably. I posted a link to my dev art for now :). Thanks for the quick reply.





Here is my attempt at something simple and clean, but with enough detail to make this coin pop. :)

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this is an amazing design its simple and it looks good. it has my vote
the token with a bunch of people is kinda scarry if u ask me


oh mabey remove the 25 cents thing and move the no cash value making the design larger
Madballs:
Here is my submission for the front. Somthing cool but yet totally different.

aumameman:

--- Quote from: Madballs on April 03, 2006, 01:18:28 am ---Here is my submission for the front. Somthing cool but yet totally different.



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What the??
Madballs:



--- Quote ---What the??

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when i did the design i was trying to think outside of the box. So thats when i came up with the angry joystick with the hammer. Looking at everyone elses design i wanted to do somthing that was totally different. I figured many people are going to use a cabinet on there picture, so what better way to represent building and arcade in an abstract but thoughout way.
--- Quote from: aumameman on April 03, 2006, 04:25:40 am ---
--- Quote from: Madballs on April 03, 2006, 01:18:28 am ---Here is my submission for the front. Somthing cool but yet totally different.



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KevSteele:
I noticed a few slogans, so I thought I'd throw in two lines that I've used recently for RetroBlast and GameRoom ads:

"Reliving the Past, One Game at a Time."

"Build. Restore. Play."

I think the second is especially appropriate for BYOAC.

(Update: realized this would be more appropriate for the back thread, copied message there.)
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