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2006 BYOAC Token *FRONT* Design Thread |
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MYX:
--- Quote from: missioncontrol on March 29, 2006, 11:20:46 pm ---damn I can't believe I just proposed that people be serious wtf --- End quote --- Dat wuz funny. Hey MC you mentioned texture. On the orriginal MAME tokens the arcade machine CP has a brushed look, are you ok with that? On that same idea how is the brushed look achieved? Is that in the punch or is it part of the graphic? Is this what grey equals? Also Would you be ok with a lined or gridded pattern as a bkg? --- Quote from: Santoro on March 30, 2006, 09:58:16 am ---I would welcome his participation as well, but he has stated that he may sit this year out. I think he was doing this to give others a chance. --- End quote --- Yeah, when you get a high end artist on the job, it kinda makes it hard on the rest of us. I consider myself pretty good but that guy is polished. Btw, I love the video game themed pizza comercial he did. |
missioncontrol:
--- Quote from: MYX on March 30, 2006, 11:08:11 am --- Hey MC you mentioned texture. On the orriginal MAME tokens the arcade machine CP has a brushed look, are you ok with that? On that same idea how is the brushed look achieved? Is that in the punch or is it part of the graphic? Is this what grey equals? Also Would you be ok with a lined or gridded pattern as a bkg? --- End quote --- I'm not sure how to illistrate the textures... I loved the textures on the mame tokens... it's just that dooted texture on the BYOAC tokens don't pick up the grime as well and has been used twice allready.... but that's just my opinion... |
haldir:
Here's my beginning work on a token. I will have this updated soon and more versions to come with new styles :). Oh, and I will work on textures as well. http://www.deviantart.com/deviation/31106464/ |
missioncontrol:
I'm getting a redX haldir |
haldir:
Yea I tried to embed it but the image was too big probably. I posted a link to my dev art for now :). Thanks for the quick reply. Here is my attempt at something simple and clean, but with enough detail to make this coin pop. :) |
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