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New arcade hardware - poll
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RobotronNut:
if you simply made a wheel about the same diameter as a star wars yoke is wide, or slightly larger, i don't think it would be too heavy or pivot so far as to bang the panel. add some slight ridges for your fingers to catch when they're positioned properly for 270 and yoke games.
Xiaou2:

 Dude... you just do not get it.   :banghead:  You seem to have no 'mechanical'  clue.   :dizzy:

 You cant drop the Y AXIS PIVOT POINT  that low... and expect to be able to control a game well with it that way.    Especially a game which moves very quickly such as Starwars.

 Anyone else who HAS a clue wish to reply?   Thanks.

 
Duster72:
Frankenpanels are bad enough.  Do we really need a Frankenwheel?  Yeah, that would look GREAT on a cab!


BTW, I would buy at least 2 270/360 wheels if they were under $150.
RobotronNut:

--- Quote from: Xiaou2 on March 31, 2006, 02:36:07 pm ---You cant drop the Y AXIS PIVOT POINT  that low... and expect to be able to control a game well with it that way.

--- End quote ---

with the wheel i have in mind, the relationship of your hands to the Y axis pivot point would be exactly the same as with a star wars yoke. it's just a star wars yoke with the handles replaced by a wheel. why would it be harder to control a game?
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