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| LCDTopGun, SMOG Driver and shotoffscreen reload |
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| Cananas:
Well, with the new version of Mame (104u7), the driver that works well with Mame and the LCDTopGun is the SMOG Drivers. All thing great in Mame. Only the remap key option doesn't work properly. Of course I have the guncon2flasher runnig. It seem that after you remapped a key (like '5') to the button 3, for example, if you press the button 3, you get a press down key '5', but not a press up. I ran the KeyThis program to watch this. Another important request is the possibility to remap permanently the ShootOfScreen to the button 2. I'm confused, because I don't know how the Smog driver manages the shotoffscreen. I think all gun games, Mame inclusive, use the button 2 to reload. what it happens with Mame and some games like Area51 (don't have a second button) is that Mame traslates automaticaly?????Derrick???? (before it was -Offscreen shot reload flag) a button2 pressed to a shotofscreen to reload. But how does it work with the ActLabs? Yea, when you shoot offscreen with the ActLabs guns, the hardware of the gun traslates this to a button2 pressed. So, what we have? -> shot offscreen->button2 pressed---->to mame----->button2 pressed->shot offscreen->reload the gun I hope it is clear. |
| Derrick Renaud:
With smog's driver just tell it to free the mouse if offscreen. No -offscreen_reload needed. Just shoot off screen. If you use -offscreen_reload, then whatever button in smog's driver is mapped to button 2 is the re-load. Not quite sure why you would use guncon2flasher with the LCD TopGun. D. |
| Cananas:
--- Quote from: Derrick Renaud on March 24, 2006, 01:20:12 pm ---With smog's driver just tell it to free the mouse if offscreen. No -offscreen_reload needed. Just shoot off screen. If you use -offscreen_reload, then whatever button in smog's driver is mapped to button 2 is the re-load. Not quite sure why you would use guncon2flasher with the LCD TopGun. D. --- End quote --- Thanks, Derrick. The main reason I asked this it doesn't involve to Mame. Because Smog driver doesn't register a button2 press when you shot off screen like the ActLabs guns do, you can't reload shooting off the screen in those PC games: - House of the Dead - House of the Dead 2 - VirtuaCop - VirtuaCop2 - MadDod McCree - etc. With the Guncon2Flasher running you can remap the gun buttons to some keys. |
| Smog:
ok, I think I understood what's the problem with actual way O handle off screen reload. Actually you can : 1) Assign any gun's button to mouse button 2 => simulate the shootOffScreen in most games (act-lab way) 2) Aim off screen + "any gun's button" => Simulates mame off screen reload (low X coordinate / max Y coordinate + mouse press) 3) Assign the "mame shootoffscreen" to any button => Really does not help that much ... emulates in mame the HOD way of reloading ... What You can't do, and I supose you want : - Aim off screen + press trigger 1 => Send mouse button 2 to simulate the act-lab way Am I right ? |
| Cananas:
--- Quote from: Smog on March 26, 2006, 07:56:33 am ---What You can't so, and I supose you want : - Aim off screen + press trigger 1 => Send mouse button 2 to simulate the act-lab way Am I right ? --- End quote --- Yes, this is the point. With this, you can reload in those games shooting offscreen. |
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