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| MAME 0104u7 -- EMS TOPGUN |
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| Derrick Renaud:
I know it is MAMEdev's fault that you can not find out if a mouse is really a lightgun. We should be able to buy out Microsoft and add proper support. But until we do, here is some info that might be usefull. http://derrick.mameworld.info/lightgun/Act_Labs_Light_Guns_on_XP.html It explains why lightguns are no longer guns 1 and 2. But I can remove the support because it seems to offend some person who knows all, but refuses to code it because it is beneath him. D. |
| Derrick Renaud:
--- Quote from: MKChamp on March 23, 2006, 08:25:04 pm ---I tried running the latest beta build of MAME and it seems that the EMS guns do not work with this version. I have 2 guns, but I can't even get 1 to work with this version. It is not the guns. I can go back to 0104u6 and they work. --- End quote --- I can go back and re-add the -lightgun support and keep the new support, if you would like. But I asked here first if it would bother anyone if I removed the old support and added proper multiple lightgun support. And the answer everyone said was that they would use the new support instead and they did not see a reason to keep the old support. The new support allows you to use more then 2 lightguns. EMS has said they are working on a proper driver but it will take time. In the meantime, Smog's driver should work. I would think that independently tracking guns is better then the old way, but others (well 1 vocal person) seems to think that it is a bad idea to have 2 or more guns tracking in real time. This part is not directed to you. I now publically offer to remove my current changes. The options now are to keep the changes in or go back to the old 104u4 and below functionality. I am not adding -switches to complicate things. Vote away, before 105 comes out. Personally I have now tired of the whole matter. Summer is coming and people can wait to bash my ideas until next year. D. |
| MKChamp:
Derrick, Please read 3 posts down from my original. I wasn't using the right drivers for the guns. I am very happy with the new results of your work! I've been reading all the posts in regards to this topic in all the different threads. 99 out of 100 people love and support your solution. The 1 out of a 100 is Howard. |
| Cananas:
--- Quote from: Derrick Renaud on March 24, 2006, 10:21:22 am ---I now publically offer to remove my current changes. The options now are to keep the changes in or go back to the old 104u4 and below functionality. I am not adding -switches to complicate things. Vote away, before 105 comes out. Personally I have now tired of the whole matter. Summer is coming and people can wait to bash my ideas until next year. D. --- End quote --- My answer is we need the 2 or 3 or... gun tracking, we need the multiple mice. I am sure EMS will release a new proper driver that works with mame. If not, doesn't matter, we will use Smog driver that works well now. Thanks for your work, and..... as I can see... your patiente with somebody... |
| u_rebelscum:
--- Quote from: Derrick Renaud on March 24, 2006, 10:21:22 am ---I now publically offer to remove my current changes. The options now are to keep the changes in or go back to the old 104u4 and below functionality. I am not adding -switches to complicate things. Vote away, before 105 comes out. Personally I have now tired of the whole matter. Summer is coming and people can wait to bash my ideas until next year. --- End quote --- I vote Keep the new. Mame's old lightgun code, as documented by the writer, was forced to use an API NOT wanted to use (win32 vs directInput), which has limitations (can't run in window, etc), led to further hacks (actlab's "dual player" support, etc), and didn't show other hidden problems (no 3+ lightgun support, ect). The new code bypasses the above problems. If Howard is so set it the old way, I think adding/changing a half dozen "if" statements will let him have what he wants (about lightguns) without taking away what I and others want. But my idea would use a current but depreciating -option (-lightgun), and complicate supporting users since you wouldn't enable -lightgun if you want mulitple lightguns (dual could go either way). So it's more of a private/deriv thing than official mame, IMO. And again Derrick, thank you very much for making the multiple mice/lightguns changes. You can't imagine how relieved I feel now that I don't have to go through that work to update that part of analog+. ;D :-\ |
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