I have to agree with Youki a little, in that a rewrite of the display code does not mean a complete rewrite of the entire front end. In the case of GameEx, since its written in .net the support for Vista graphics is availalable to me now if I wanted to start now, and at the least I am going to take a look now.
I personally cant wait for Vista, WinFX, Avalon and DirectX10, when I can start pimping the graphics in the beast! From what I can tell its going to make the whole process much easier as the whole OS runs on Direct3D, and .net developers get the biggest and best support from MS. I think yourll see a lot more from GameEx too, in terms of visuals, while maintaining a host of features, and ease of use, and allowing me to code and deliver things in rapid time due to .net. The thing to remember for FE developers though, is that I forsee with Vista a whole bunch of new front ends. The display coding, is going to be as fast as it is now in the leading front ends, but going to more slick, and will be done with the ease of writing a vb6 windows form application. I think as well as visuals, UI is important, and I really like the way GameEx does this now, I believe usability should always come over more important than visuals, skinning, theming etc, and maybe thats why more people tend to use GameEx, Mamewaht, Atomic etc than 3D Arcade, which pisses over us in terms of graphics. Because I like the UI in GameEx, I may even decide to code a new front end for DirectX10, perhaps the XBox stuff is the way to go.
I do agree with you Headkaze on where you see the development and future going as you can see from above, an I am wanting it like woody alan after five red bulls, and Im deffinitly not put off by the work involved.