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rock'n'ride simulator
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codeena:
I have a Rock 'n Ride and used it for Mame (mostly for After Burner) and Final Burn (for Galaxy Force II). It worked great and added a lot to the experience of these games. Basically the more you move the joystick (or any other gameport device), the more the chair moves. You can also switch the Y-Axis if you prefer the chair to move up or down by pulling back/forward on the stick. The one downside to the R'n'R was that it had to be plugged into the gameport. After I upgraded to WinXP, it has been sitting lonely in my garage, and I'm going to put it on Ebay soon. I think that there is a gameport/usb adapter out now that would remedy this issue. I first got it for games like Rogue Squadron and Descent, but found a lot of games are great with it, like BeachHead and racing titles. It probably would have added to the experience to have a ffb joystick or wheel, but I used the Aura Interactor seat cushion with it, and that was more than enough fb.
codeena:
I forgot to mention that they did have Playstation and Nintendo 64 adapters for the Rock 'n Ride, which I never did pick up. I think it'd be great for the PSX's Ace Combat series and N64's Pilotwings. But now that there are great emulators for these systems, you should be able to play these games on your PC, as long as the emulator supports analog or digital joysticks. In addition, if you have the R'n'R and find the PSX adapter, you may be able to use it with the Playstation 2 since the PS2 can use many PSX controllers.
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