Software Support > PowerMAME
Wiring GGG ledwiz and multiple leds
Fat-Johnny:
--- Quote from: Farmboy90 on March 12, 2006, 12:02:44 am ---Or maybe you can and I am just dumb. ;D
--- End quote ---
You said it, not me ;D
When in LumAura, you press the little gree button to turn the LED on/off. If you right-click on the little green button, you get a sub-menu with a slider bar that adjusts intensity from 1-48.
See how easy that was? ;D
FJ
Farmboy90:
Ok, I know I am slow. But I did try this. I tried everything I could think of.
Now I need to get back over to my friend's house to "double check" what I did. ;)
Thanks!
Brewser:
--- Quote from: Farmboy90 on March 10, 2006, 08:51:20 pm ---
It all depends on what you want from a look and functionality standpoint.
Think about it, post here, and I will try to help more.
--- End quote ---
I have a 2 player CP with 7 buttons per player. I also have 5 Astroids buttons on the top of the CP and 3 buttons for the trackball.
I could go the same color for all buttons. It would be cool to only light the buttons needed for each game and change the color of the ones that are not needed (if possible). It would be cool to be able to change any of the buttons colors at anytime so I think the full spectrum would be the best solution for the 7 buttons for each player.
The asteroid buttons, P1 buttons, & 1 trackball button are all hooked together for single player buttons. The 2nd & 3rd button on the trackball is used for the mouse buttons.
What would you suggest?
Thanks for your help.
Farmboy90:
--- Quote from: Brewser on March 15, 2006, 06:05:16 pm ---I have a 2 player CP with 7 buttons per player. I also have 5 Astroids buttons on the top of the CP and 3 buttons for the trackball.
I could go the same color for all buttons. It would be cool to only light the buttons needed for each game and change the color of the ones that are not needed (if possible). It would be cool to be able to change any of the buttons colors at anytime so I think the full spectrum would be the best solution for the 7 buttons for each player.
The asteroid buttons, P1 buttons, & 1 trackball button are all hooked together for single player buttons. The 2nd & 3rd button on the trackball is used for the mouse buttons.
What would you suggest?
Thanks for your help.
--- End quote ---
Well first let me make sure my math is correct. You have a total of 22 lightable buttons? I don't have quite enough information yet, so let's play out a couple of scenarios.
Scenario 1 - You care more about colors than you do about individually controlling each button.
If you make this concession you can drastically reduce the number of outputs needed by the led-wiz. In this case you can tie the player 1 buttons to the player 2 buttons. So give full RGB to all 7 of the player 1 buttons (for a total of 21 led-wiz outputs). Splice those off to the correspsonding player 2 buttons. So you still have only used 21 led-wiz outputs and you have full color to all 14 player buttons. The only thing is that the P1 #1 button and the P2 #1 button will be the same color and blink the same way. The same holds true for the P1#2 and P2#2 buttons, and so on. This would leave 11 led-wiz outputs for the remaining 8 buttons. The Asteroid buttons and trackball button that are tied to the P1 buttons can be spliced off as well so that those also match all the time. So now you are left with 2 buttons and 11 led-wiz outputs. Obviously you can do whatever you want at this point since you have more outputs than you need. I would probably wire up some of the asteroid buttons separately and not marry them to the P1 buttons though.
Scenario 2 - you care less about color range and more about individual control.
First off, to individual control all these things is not so easy. My understanding is that you need to create these lighting sequences on your own. Perhaps in notepad or some other arcaic and arduous means. If you aren't a programmer and don't use the dll api, then this would be very painful in my opinion. That said, you have endless possibilities here. I would still splice the P1 and P2 buttons off of the same led-wiz outputs. I personally just like this look the best and think it makes the most logical sense. If you do this, and say knock down the color spectrum to only those colors that can be created with two colors, then you would only use 14 outputs on the led-wiz. You would then have 18 more outputs and only 8 buttons. At this point the possibilites only grow. You can use your imagination.
I think scenario #1 is the way to go if you don't want to buy another led-wiz. The concession made there I don't even consider that much of a concession. I personally would want the player buttons to be doing the same things all the time.
Oh, and as far as lighting up the buttons used by the game - I believe powerMAME does this by default, for free. I believe MikeQ built this into the code already. The buttons that are not used do not get lit up.
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