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CPMaker GUI Online Tutorial
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surf:
Looks easier the some of the others...

Will yours read each game and automatically apply the controls for each game, or must it be done manually?

How does it work within mame?  Does a pic come up before the game starts, or do you use a hot key to make the controls show?

Do you have to use your version of mame?

I'm sure I'll have more questions once I try it out!

ps, your page looks fine in IE...
Buddabing:

--- Quote from: StormGiant on February 28, 2006, 03:51:45 pm ---
--- Quote from: thebrownshow on February 28, 2006, 03:30:16 pm ---Windows XP SP2, Firefox 1.5.0.1

--- End quote ---

Same specs - no images showing up here either.

--- End quote ---

Firefox doesn't like backslashes in URL names. Try again and refresh the page.

Buddabing:

--- Quote from: surf on February 28, 2006, 04:23:13 pm ---Looks easier the some of the others...

Will yours read each game and automatically apply the controls for each game, or must it be done manually?

How does it work within mame?  Does a pic come up before the game starts, or do you use a hot key to make the controls show?

Do you have to use your version of mame?

I'm sure I'll have more questions once I try it out!

ps, your page looks fine in IE...

--- End quote ---

CPMaker will read each game and apply the controls to it, provided that the game or its parent is in the controls.xml file. If the game or its parent is not in controls.xml then none of the controls will be dim and there won't be any labels drawn.

You can find more infomation about the controls.dat project here.

You can set up controls display in several ways.
1) The front end can call CPMaker to generate the output and display it before MAME is launched.
2) BuddaMAME can generate controls artwork on the fly and display it when pause is pressed. (This requires my build of MAME)
3) You can launch the CPMaker viewer on a second screen and then launch any flavor of MAME as you would normally.
4) You can launch the CPMaker viewer from your front end and then launch any flavor of MAME. Then use an AHK script to minimize MAME when pause is pressed.

You do not have to use my build of MAME.
screaming:
oops. nm.
surf:
Now that I've tried it, a few more stupid questions:

1. I cannot seem to find the player start graphics in the "button" menu.  Should these be part of the background instead of an actual placed button?

2. I'll be using an 800x600 background, do I just make an 800x600 jpg and use that as the background and the program will scale it?

Oh, it didn't come with an installer, will everything save fine just running the program.exe?

Thanks again, I'll have more stupid questions when I get it set up and try to use it with MAMEwah/MAME...
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