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CPMaker GUI Online Tutorial
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zaphod:

--- Quote from: Buddabing on February 28, 2006, 02:46:15 pm ---
Has anyone even downloaded and run CPMaker? I'm starting to think that my efforts to help the BYOAC community have been wasted.

--- End quote ---

Your efforts have not been wasted!  I installed it on my cab quite a while ago and am very happy with it.  It makes it simple to show newbies to the cab what buttons are what for the less obvious game layouts (mainly fighters).   It's also helpful for me when I decide to try a game out for the first time.  You did a great job on CPMaker.

Buddabing:

--- Quote from: surf on March 02, 2006, 12:12:21 pm ---Now that I've tried it, a few more stupid questions:

1. I cannot seem to find the player start graphics in the "button" menu.  Should these be part of the background instead of an actual placed button?


--- End quote ---

Bug. I have a bugfix pending, I'll make sure it is fixed there. You should have an option in the drop-box that says "Player 1 Start Button".


--- Quote ---
2. I'll be using an 800x600 background, do I just make an 800x600 jpg and use that as the background and the program will scale it?


--- End quote ---

That should work okay, my template images are only a slight bit larger. If the
buttons appear too large, you might try either expanding your background to the size of my template images, which is 854x640.


--- Quote ---Oh, it didn't come with an installer, will everything save fine just running the program.exe?


--- End quote ---

There actually is an installer application. For version v0.104, I am releasing a version with the installer and without the installer.

Version with installer
Version without installer
Buddabing:

--- Quote from: zaphod on March 02, 2006, 01:24:42 pm ---
--- Quote from: Buddabing on February 28, 2006, 02:46:15 pm ---
Has anyone even downloaded and run CPMaker? I'm starting to think that my efforts to help the BYOAC community have been wasted.

--- End quote ---

Your efforts have not been wasted!  I installed it on my cab quite a while ago and am very happy with it.  It makes it simple to show newbies to the cab what buttons are what for the less obvious game layouts (mainly fighters).   It's also helpful for me when I decide to try a game out for the first time.  You did a great job on CPMaker.



--- End quote ---

Thank you.
surf:
I second that on wasted efforts, I'm planning on using this for my cab, I've come to find that it takes a lot to make my cab alot more guest friendly,  but you're going to have to listen to a few (or bunch) of stupid questions from (at least) me... ???

1. Does each control need to have the keycode assigned to the button/joystick/etc and then have each label applied to each keycode?

2. If I select a config file (ie. slikstik), will that change any control/label that I have put in manually?

3. Is there a way to test the labels with font/color in the program? They just show as black boxes when I put the labels on?

More questions to come, and thanks for contributing to the community. I, for one, am glad to see this type of software being made!

Thanks again...
Buddabing:

--- Quote from: surf on March 03, 2006, 01:14:50 am ---I second that on wasted efforts, I'm planning on using this for my cab, I've come to find that it takes a lot to make my cab alot more guest friendly,  but you're going to have to listen to a few (or bunch) of stupid questions from (at least) me... ???

1. Does each control need to have the keycode assigned to the button/joystick/etc and then have each label applied to each keycode?

--- End quote ---

Yes, controls and labels both need keycodes.


--- Quote ---2. If I select a config file (ie. slikstik), will that change any control/label that I have put in manually?


--- End quote ---

Currently, CPMaker does not read per-game controls. I'll have to change that in the next version.


--- Quote ---
3. Is there a way to test the labels with font/color in the program? They just show as black boxes when I put the labels on?


--- End quote ---

You can change the default background color by selecting Background Color->Solid Color from the Label menu when no labels are selected. Once you have labels, you can always right click on one and select Background Color->Solid Color.

You can also change background colors en masse by selecting your group of labels and choosing BackgroundColor->Solid Color from the Label menu.


--- Quote ---More questions to come, and thanks for contributing to the community. I, for one, am glad to see this type of software being made!

--- End quote ---

Your questions were quite sound and valid. Please keep them coming. By asking questions, you let me know what parts of the interface need work and what part of the documentation needs work.

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