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Howard_Casto:
For the record, that is exactly why kaillera died.  For some games it works, for others it doesn't.  Also it had SERIOUS issues with routers and such.  All in all it was always more trouble than it was worth. 

GoPodular.com:
Is it possible to get *some* games working correctly?  I would think games like Blasteroids & Joust would be easiest.  Some lag is tolerable, each player has their own controls, etc.

For routers, isn't it just a matter of how the code is written?  ( I don't code, but do know networking principles)

Could there be a filter for the games that work online?

JoyMonkey:
Adding any kind of networked multiplayer support directly into MAME would just be a huge waste of time and effort (and another thing to piss off the MAMEdevs).

What you need is a seperate application that launches common applications on several networked PC's and allows keyboard/mouse/joypad inputs to be passed between each user. Kind of like a networked front-end. If done correctly, an app like this could be used with any program, not just MAME, and I'd imagine it could be done with less lag than Kaillera had.
Is there anything like this out there already?

SirPoonga:

--- Quote from: JoyMonkey on March 07, 2006, 10:20:44 am ---
What you need is a seperate application that launches common applications on several networked PC's and allows keyboard/mouse/joypad inputs to be passed between each user.

--- End quote ---
And the keypresses would control the game??  That is a horrible idea.  Lag will cause things to lose sync, especially if the game has any randomness to it.

JoyMonkey:

--- Quote from: SirPoonga on March 07, 2006, 11:30:37 am ---
--- Quote from: JoyMonkey on March 07, 2006, 10:20:44 am ---
What you need is a seperate application that launches common applications on several networked PC's and allows keyboard/mouse/joypad inputs to be passed between each user.

--- End quote ---
And the keypresses would control the game??  That is a horrible idea.  Lag will cause things to lose sync, especially if the game has any randomness to it.

--- End quote ---

You think so? Okay then, back to the drawing board. How does Xlink Kai communicate between different console systems?

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