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SlikStik Tornado Spinner News

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clanggedin:

In all reality the techinical mumbo jumbo means diddly squat to arcade builders. What matters is how the product performs in the applications it was designed for.

I am sure someone will be reviewing the GGG spinner and how it compares to a Tornado. I offer myself as a review if RandyT is willing to send me a review model. I already have a Tornado to compare it with so Criatian can send me some light up ball top handles for my 360s  :). I will work with James Mcgoven at Retroblast to have the reivew posted.

SlikStik offers some of the best quality products on the market. If that wasn't the case then they wouldn't be constantly coming out with additional products and selling the tons of the products currently offer. Groovy Game Gear is newer to the market but has quickly become a standard name in home arcade construction.

Since Oscar doesn't make spinners anymore there hasn't been any real competition for SlikStik in the spinner category.Spinner technology will become better because of it.

Now... Lets all just get along and play some games.


TheCaptain:

I could totally test out some review units too, you know. For science.

Fozzy The Bear:


--- Quote from: SlikStik Christian on February 28, 2006, 04:23:53 pm ---Ignorance seems to be in abundance here.

--- End quote ---

Yes, yours is very clear.


--- Quote from: SlikStik Christian on February 28, 2006, 04:23:53 pm ---If you call the things I stated to him insulting, and not his to me, you are simply bias.

--- End quote ---

Pot calling the kettle black, me thinks...... You started it by insulting Randy T.  who is well liked and respected here for the astounding amount he's done for other people and for the generous amount of help and assistance he gives.

Quite apart from the fact that the technical points he made were 100% accurate whether you like it or not.

All we see from you is your insults to your competitors.... and you now insult all of the members of this forum in response to me!  You really are unbelievable.


--- Quote from: SlikStik Christian on February 28, 2006, 04:23:53 pm ---His technical posts mean nothing but mumbo jumbo; the facts are the facts regardless of big technical words that might amaze some people.

--- End quote ---

There you go again..... That's for us to deside NOT YOU!..... and to be blunt the majority of people here don't seem to agree with you on that point. I as an arcade industry professional, certainly don't agree with you. His technical points were very valid ones.

You started your first post by mud slinging.... Don't be so damned surprised when it turns round and bites you on the bum.

Regards,
Julian (Fozzy The Bear)

SirPoonga:


--- Quote from: Fozzy The Bear on February 28, 2006, 05:22:15 pm ---All we see from you is your insults to your competitors.... and you now insult all of the members of this forum in response to me!  You really are unbelievable.

--- End quote ---
You know Randy has done the same thing.  Remember the early keywiz vs ipac threads...  Brand loyalty does interesting things to people :)

As mentioned, what really needs to be done is have some people compare the two with default settings (in windows and mame).

And no, you can't say Randy ripped off SlikStik's design.  If you can make that argument I can make the argument both ripped off oscarcontrol's design.  Spinners are going to have a knob, shaft, bearing, encoder, flywheel, ertc, so there are going to be simularities.  If you took the flywheel off of slikstik and oscarcontrols they would look amazingly simular.  If you too the encoder disc off of slikstik and randy's they would look amazingly simular.

It's like designing a dirt bike.  They all look the same from a distance, but have their own uniqueness when you analyze them.  The all have two wheels, gas tank, engine, mud guards, knobby tires, etc...

If you were to make a new spinner could you make it so one would say you aren't copying slikstik or oscarcontrol's appearance?  Well, I suppose you could.  You could encase hte whole thing and only have some wires coming out of it.  But mechanically they all work on the same principles.

This argument on if the technology is sound reminds me of the arguments between  Visual Basic 6.0 and Visual Basic .NET.  There are people who swear by VB 6.0 yet and don't like the new technology.  However, each does have it's pros and con over the others.

I see this with these two products.  I can see how having a spinner more like an original arcade spinner would be good.  I can also see how a spinner with a lot of teeth would be good (arkanoid), that's why oscarcontrols designed that large disc.

Doesn't the number of teeth affect how the game feels compared to the original?  Let's say the original tempest cabinet if you turned the knob 1 complete rotation that the ship went half way around the first level.  If your spinner had more teeth, assuming 1:1 sensitivity settings in mame, wouldn't the ship go more than half way around the level.  So it would have a different feel to it?
Yes, you can change sensitivity in mame.  My question is what would be the perfect spinner so that most games wouldn't need adjusting?  As it would be annoying to go through the majority of the spinner games to adjust it if you don't have to.
Of course, one would have to have access to the original game to see how close it is.



Orclord:

Well to add my tuppence...

I don't think this thread has done anyone any favours...

Was a longer post....

But thought better of it

I'm not adding fuel...........

Just to say

Two suppliers should not be doing this in public

It will only damage both..........



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