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Tokens. Whats the point?
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leapinlew:
I must be missing something.

Imagine I ran an arcade - whats the point of using tokens? Seems to me you could potentially lose money making people use tokens.

Someone clue me in.
clanggedin:
If your machines are filled with tokens instead of quarters, then you don't have punks breaking into your games to get money.
markrvp:
Assume as vendor your cost is $.07 cents per token and someone pays you $.25 cents for it.  You just made $.18 cents.  If the kid never plays the game you got $.18 cents and somebody else didn't have to wait for it.  If they brought in $5 worth of quarters they might or might not spend all of them.  If they had to change a $5 bill for tokens, then you get all their $5 when you might not have before.  If they don't spend all the tokens that day, then they will probably want to come back to use the left-over tokens and then they will probably buy more at that point.
leapinlew:
So... tokens were cheap? For some reason - I was under the impression they cost a bit more. So... are you saying back in the 80's I could've bought tokens for pennies on the quarter?

I suppose they come in different sizes and what not...

Makes sense - thanks
markrvp:
You would have had to buy several thousand to make it cost-effective.
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