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Flipping cocktail table
fullerlee:
Well, I've cut all the bits out ready to assemble and it's now that I'm having second thoughts about a facing cocktail table. I originally thought mame would automatically flip non-simulatenous 2 player games but I can't find that option.
Besides, it would be good to play tmnt, simpsons, ddragon, and classics like that.
Thanks everyone for all the links. A couple of very nice looking ones. Gemini seems the simplest for a crap handyman like myself.
SirPoonga:
--- Quote ---Well, I've cut all the bits out ready to assemble and it's now that I'm having second thoughts about a facing cocktail table. I originally thought mame would automatically flip non-simulatenous 2 player games but I can't find that option.
Besides, it would be good to play tmnt, simpsons, ddragon, and classics like that.
Thanks everyone for all the links. A couple of very nice looking ones. Gemini seems the simplest for a crap handyman like myself.
--- End quote ---
It;d be in the dipswitch setting if the game support cocktail mode (IE screen flipping). Look at capcom bowling as an example.
bob:
ArcadeOS will do the flipping, even if the MAME drivers won't, I believe. I've been planning on making a coctail cab with a 20 inch monitor I have. I am thinking of a movable control panel, but I don't have the details worked out.
bob
JLR2000:
I'm working on making/restoring a head to head cocktail, but I will have Playstation joysticks available(maybe thru the coin door, maybe plugs available on side?) for the horizontal games. I had the PSX joysticks already, so I bought PSX->USB converters for $14.99 each and just plugged them into the 2 avail. USB ports. This way, you can play the head to head games, or just take the stools and move them to one side and go at it with the joysticks. Seemed like a simple solution to have the best of both worlds.
Spartan:
ArcadeOS will automatically feed the -ror (or is it -rol) to MAME to turn the screen 90 degrees. However this will NOT set MAME to perform a screen flip when switching from player one to player two. This is set by dip switch (cabinet cocktail vs upright) within the MAME game itself.
The problem is that to configure you cocktail cabinet, you have to go into every game that you want to support screen flipping and set that dip switch properly because by default, all MAME games are set to cabinet upright.
If you compile your own MAME, then you can use a utility I wrote to change the driver files so that the default cabinet is cocktail instead of upright. Makes configuration MUCH easier!
(Oh, and the utility also works for vantage, if there are any fans of that emu out there.)
Get my cocktailizer by clicking HERE!
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