Software Support > PowerMAME

More Lighting Features

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Farmboy90:

--- Quote from: MikeQ on February 26, 2006, 08:35:58 pm ---OK, here's a question.  I've been asked a few times about making the player start buttons flash when credits are pending on all games instead of just the supported Atari games.  I might be able to support this with the current method MAME uses but don't know for sure.  Haven't looked at how this is implemented.  Since people are probably using PowerMAME for its lighting capabilty, I could support this same feature purely through the LEDwiz.

What do people think?

--- End quote ---

Mike, I think this is tougher than you think.  I may be misremembering, but the way MAME did it was through the driver.  You can see the start lamp code in the specific atari drivers.  I suspect to "generalize" this feature you would need to add a decent amount of code in order to move the functionality "up" into core MAME.

I looked at it a while back and it looked somewhat daunting.

Anyway, not to discourage you, beacuse you are doing great stuff.  Just a heads up I guess.

MikeQ:

--- Quote from: Farmboy90 on March 01, 2006, 03:10:30 pm ---
--- Quote from: MikeQ on February 26, 2006, 08:35:58 pm ---OK, here's a question.  I've been asked a few times about making the player start buttons flash when credits are pending on all games instead of just the supported Atari games.  I might be able to support this with the current method MAME uses but don't know for sure.  Haven't looked at how this is implemented.  Since people are probably using PowerMAME for its lighting capabilty, I could support this same feature purely through the LEDwiz.

What do people think?

--- End quote ---

Mike, I think this is tougher than you think.  I may be misremembering, but the way MAME did it was through the driver.  You can see the start lamp code in the specific atari drivers.  I suspect to "generalize" this feature you would need to add a decent amount of code in order to move the functionality "up" into core MAME.

I looked at it a while back and it looked somewhat daunting.

Anyway, not to discourage you, beacuse you are doing great stuff.  Just a heads up I guess.

--- End quote ---

I think it could be done in a round about way by looking at coin drops and start button presses.

Tiger-Heli:

--- Quote from: MikeQ on March 01, 2006, 10:09:54 pm ---
--- Quote from: Farmboy90 on March 01, 2006, 03:10:30 pm ---
--- Quote from: MikeQ on February 26, 2006, 08:35:58 pm ---OK, here's a question.  I've been asked a few times about making the player start buttons flash when credits are pending on all games instead of just the supported Atari games.  I might be able to support this with the current method MAME uses but don't know for sure.  Haven't looked at how this is implemented.  Since people are probably using PowerMAME for its lighting capabilty, I could support this same feature purely through the LEDwiz.

What do people think?

--- End quote ---

Mike, I think this is tougher than you think.  I may be misremembering, but the way MAME did it was through the driver.  You can see the start lamp code in the specific atari drivers.  I suspect to "generalize" this feature you would need to add a decent amount of code in order to move the functionality "up" into core MAME.

I looked at it a while back and it looked somewhat daunting.

Anyway, not to discourage you, beacuse you are doing great stuff.  Just a heads up I guess.

--- End quote ---

I think it could be done in a round about way by looking at coin drops and start button presses.

--- End quote ---
Could it be done so it also flashes the NL and CL LED's (like current MAME) so you could use either an LED-Wiz or the IPAC LED headers?

MikeQ:

--- Quote from: Tiger-Heli on March 04, 2006, 06:28:53 pm ---
--- Quote from: MikeQ on March 01, 2006, 10:09:54 pm ---
--- Quote from: Farmboy90 on March 01, 2006, 03:10:30 pm ---
--- Quote from: MikeQ on February 26, 2006, 08:35:58 pm ---OK, here's a question.  I've been asked a few times about making the player start buttons flash when credits are pending on all games instead of just the supported Atari games.  I might be able to support this with the current method MAME uses but don't know for sure.  Haven't looked at how this is implemented.  Since people are probably using PowerMAME for its lighting capabilty, I could support this same feature purely through the LEDwiz.

What do people think?

--- End quote ---

Mike, I think this is tougher than you think.  I may be misremembering, but the way MAME did it was through the driver.  You can see the start lamp code in the specific atari drivers.  I suspect to "generalize" this feature you would need to add a decent amount of code in order to move the functionality "up" into core MAME.

I looked at it a while back and it looked somewhat daunting.

Anyway, not to discourage you, beacuse you are doing great stuff.  Just a heads up I guess.

--- End quote ---

I think it could be done in a round about way by looking at coin drops and start button presses.

--- End quote ---
Could it be done so it also flashes the NL and CL LED's (like current MAME) so you could use either an LED-Wiz or the IPAC LED headers?

--- End quote ---

sure.

mccoy178:
Okay, last night I ordered my lights, LEDWiz, my last two GPWiz49's for P3 and P4, so I should be in business soon to help with this.  I like the lighted start button idea, although I think I am going with black start buttons if possible. :-\  I do like the attract mode though.

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