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MaME ini issues, My controls are all wacky, can you help?
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Timoe:
I just broke out and tested a panel that I built some time ago.  I was testing the set up against a lot of different games and of course there were lots of problems.

Maybe you can help me?

My set up is a one player panel consisting of:
Ipac2 hooked up to admin buttons (ESC, F2, Tab, etc) and a right hand joystick
GPwiz-49 hooked up to the 49-way and 7-buttons
Happ Trackball with USB/ps2 Harness
SlikStik Tornado Spinner USB

All four items are using USB connections, I have windows XP professional, MAME .95 and MAMEWAH for a front end.

Here are my issues:
1. Golden Tee - scrolling like CRAZY on the 1player, 2player, 3 player screen when I'm not even touching a control
2. Centipede - 1p flys to the left side of the screen and sticks there, again I'm not even touching a control and when I do touch the TB the guy moves but fights to fly over to the left again.
3.  When I hit the tab key to bring up the settings, when I go to change analog controls, I select the item and then go to spin the track ball or spinner and nothing happens or registers, I have to hit ESC to get it back to "Mouse X axis J-1 X axis"
4.  How do I set it up so that the trackball will scroll through the games lists in Mamewah?

Notes:  The trackball, trackball buttons and spinner all work GREAT in windows and I've gotten them to work great in a game or two, just not globally.  The GPwiz49 and 49way stick function FLAWLESSLY as expected as does the IPAC and everything its connected to.

In my mame.ini I have
joystick   1
mouse    1

Does this have something to do with the "analog dec/analog inc" settings in MAME?

I probably could have solved all these problems 6 months ago when I was more config/software orientated but I got everything working with my simple IPAC only set up and stopped tinkering so now I've reverted to a ini-noob.

thanks for any help.
Timoe:
btw,

I'm thinking of ditching the spinner now that I've discovered Golden Tee.  I've already stubbed a finger on the thing!
RetroACTIVE:
Yeah... having joystick and mouse enabled all the time is a problem... you need to have them disabled in mame.ini then depending upon the game, enable only what you need in the particular game.ini

markrvp:

--- Quote from: RetroACTIVE on February 22, 2006, 09:53:39 pm ---Yeah... having joystick and mouse enabled all the time is a problem... you need to have them disabled in mame.ini then depending upon the game, enable only what you need in the particular game.ini



--- End quote ---

That will work, but it's not the best solution BECAUSE you still need the buttons connected to the GP-Wiz 49 in some of your trackball games.  I know, because I have gone through the same thing (with a similar-looking control panel ;)).  Basically the GP-Wiz 49 and TB are both competing for movement (the joystick is the culprit in trackball games).

Here is what you need to do:

Go to the games you use a trackball with.  Hit TAB.  Go to INPUT (this game).  Move down to Track X Analog and hit ENTER.  Move the trackball left or right so that it reads: Mouse 1 X

IF IT WON'T REGISTER THE TRACKBALL MOVEMENT, then exit MAME and plug in a regular USB mouse.  Using a regular mouse for some reason seems to work better when mapping controls than the trackball.  I know, because I got the same thing setting up my panel and also when beta testing the Optiwiz.  BTW - leave the trackball plugged in too.

Once you have the mouse hooked up, launch MAME again and go back to the controls setup on the games.  Once you have Track X Analog set to:  Mouse 1 X
THEN
Go down to Track X Dec and hit ENTER.  Hit ESCAPE which should set the value to:  NONE
Do this for Track X INC

Go to Track Y Analog and hit ENTER.  Move the mouse Up to set the value to:  Mouse 1 Y
Set the values for Track Y Inc & Dec to NONE like we did above.

Now your trackball game will work exactly like it should.
Timoe:
Ah, thank you very much.  Thats what I thought it was.  I was hoping that I didnt have to adjust the analog controls like (sensitivity, reverse, etc) for each game.
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